A Computer Vision Framework for Multi-Class Detection and Tracking in Soccer Broadcast Footage

Fuente: arXiv
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Autore principale: Tshiani, Daniel
Natura: Preprint
Pubblicazione: 2026
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author Tshiani, Daniel
author_facet Tshiani, Daniel
contents Clubs with access to expensive multi-camera setups or GPS tracking systems gain a competitive advantage through detailed data, whereas lower-budget teams are often unable to collect similar information. This paper examines whether such data can instead be extracted directly from standard broadcast footage using a single-camera computer vision pipeline. This project develops an end-to-end system that combines a YOLO object detector with the ByteTrack tracking algorithm to identify and track players, referees, goalkeepers, and the ball throughout a match. Experimental results show that the pipeline achieves high performance in detecting and tracking players and officials, with strong precision, recall, and mAP50 scores, while ball detection remains the primary challenge. Despite this limitation, our findings demonstrate that AI can extract meaningful player-level spatial information from a single broadcast camera. By reducing reliance on specialized hardware, the proposed approach enables colleges, academies, and amateur clubs to adopt scalable, data-driven analysis methods previously accessible only to professional teams, highlighting the potential for affordable computer vision-based soccer analytics.
format Preprint
id arxiv_https___arxiv_org_abs_2602_18504
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle A Computer Vision Framework for Multi-Class Detection and Tracking in Soccer Broadcast Footage
Tshiani, Daniel
Computer Vision and Pattern Recognition
Artificial Intelligence
68T45 Machine Vision and Scene Understanding
I.4.0
Clubs with access to expensive multi-camera setups or GPS tracking systems gain a competitive advantage through detailed data, whereas lower-budget teams are often unable to collect similar information. This paper examines whether such data can instead be extracted directly from standard broadcast footage using a single-camera computer vision pipeline. This project develops an end-to-end system that combines a YOLO object detector with the ByteTrack tracking algorithm to identify and track players, referees, goalkeepers, and the ball throughout a match. Experimental results show that the pipeline achieves high performance in detecting and tracking players and officials, with strong precision, recall, and mAP50 scores, while ball detection remains the primary challenge. Despite this limitation, our findings demonstrate that AI can extract meaningful player-level spatial information from a single broadcast camera. By reducing reliance on specialized hardware, the proposed approach enables colleges, academies, and amateur clubs to adopt scalable, data-driven analysis methods previously accessible only to professional teams, highlighting the potential for affordable computer vision-based soccer analytics.
title A Computer Vision Framework for Multi-Class Detection and Tracking in Soccer Broadcast Footage
topic Computer Vision and Pattern Recognition
Artificial Intelligence
68T45 Machine Vision and Scene Understanding
I.4.0
url https://arxiv.org/abs/2602.18504