LMFPPO-UBP: Local Mean Field Proximal Policy Optimization with Unbalanced Punishment for Spatial Public Goods Games

Fuente: arXiv
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Autores principales: Yang, Jinshuo, Yang, Zhaoqilin, Zhou, Wenjie, Wang, Xin, Tian, Youliang
Formato: Preprint
Publicado: 2026
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author Yang, Jinshuo
Yang, Zhaoqilin
Zhou, Wenjie
Wang, Xin
Tian, Youliang
author_facet Yang, Jinshuo
Yang, Zhaoqilin
Zhou, Wenjie
Wang, Xin
Tian, Youliang
contents Spatial public goods games are characterized by high-dimensional state spaces and localized externalities, which pose significant challenges for achieving stable and widespread cooperation. Traditional approaches often struggle to effectively capture neighborhood-level strategic interactions and dynamically align individual incentives with collective welfare. To resolve this issue, this paper introduces a novel intelligent decision-making framework called Local Mean-Field Proximal Policy Optimization with Unbalanced Punishment (LMFPPO-UBP). The conventional mean field concept is reformulated as a socio-statistical sensor embedded directly into the policy gradient space of deep reinforcement learning, allowing agents to adapt their strategies based on mesoscale neighborhood dynamics. Additionally, an unbalanced punishment mechanism is integrated to penalize defectors proportionally to the local density of cooperators, thereby reshaping the payoff structures without imposing direct costs on cooperative agents. Experimental results demonstrate that the LMFPPO-UBP promotes rapid and stable global cooperation even under low enhancement factors, consistently outperforming baseline methods such as Q-learning and Fermi update rules. Statistical analyses further validate the framework's effectiveness in lowering the cooperation threshold and achieving better coordinated outcomes.
format Preprint
id arxiv_https___arxiv_org_abs_2602_18696
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle LMFPPO-UBP: Local Mean Field Proximal Policy Optimization with Unbalanced Punishment for Spatial Public Goods Games
Yang, Jinshuo
Yang, Zhaoqilin
Zhou, Wenjie
Wang, Xin
Tian, Youliang
Computer Science and Game Theory
Spatial public goods games are characterized by high-dimensional state spaces and localized externalities, which pose significant challenges for achieving stable and widespread cooperation. Traditional approaches often struggle to effectively capture neighborhood-level strategic interactions and dynamically align individual incentives with collective welfare. To resolve this issue, this paper introduces a novel intelligent decision-making framework called Local Mean-Field Proximal Policy Optimization with Unbalanced Punishment (LMFPPO-UBP). The conventional mean field concept is reformulated as a socio-statistical sensor embedded directly into the policy gradient space of deep reinforcement learning, allowing agents to adapt their strategies based on mesoscale neighborhood dynamics. Additionally, an unbalanced punishment mechanism is integrated to penalize defectors proportionally to the local density of cooperators, thereby reshaping the payoff structures without imposing direct costs on cooperative agents. Experimental results demonstrate that the LMFPPO-UBP promotes rapid and stable global cooperation even under low enhancement factors, consistently outperforming baseline methods such as Q-learning and Fermi update rules. Statistical analyses further validate the framework's effectiveness in lowering the cooperation threshold and achieving better coordinated outcomes.
title LMFPPO-UBP: Local Mean Field Proximal Policy Optimization with Unbalanced Punishment for Spatial Public Goods Games
topic Computer Science and Game Theory
url https://arxiv.org/abs/2602.18696