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Main Authors: Wang, Miaowei, Yan, Qingxuan, Cao, Zhi, Li, Yayuan, Mac Aodha, Oisin, Corso, Jason J., Vaxman, Amir
Format: Preprint
Published: 2026
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Online Access:https://arxiv.org/abs/2602.18873
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author Wang, Miaowei
Yan, Qingxuan
Cao, Zhi
Li, Yayuan
Mac Aodha, Oisin
Corso, Jason J.
Vaxman, Amir
author_facet Wang, Miaowei
Yan, Qingxuan
Cao, Zhi
Li, Yayuan
Mac Aodha, Oisin
Corso, Jason J.
Vaxman, Amir
contents Text-guided dynamic 3D character generation has advanced rapidly, yet producing high-quality motion that faithfully reflects rich textual descriptions remains challenging. Existing methods tend to generate limited sub-actions or incoherent motion due to fixed-length temporal inputs and discrete frame-wise representations that fail to capture rich motion semantics. We address these limitations by representing motion with continuous differentiable B-spline curves, enabling more effective motion generation without modifying the capabilities of the underlying generative model. Specifically, our closed-form, Laplacian-regularized B-spline solver efficiently compresses variable-length motion sequences into compact representations with a fixed number of control points. Further, we introduce a normal-fusion strategy for input shape adherence along with correspondence-aware and local-rigidity losses for motion-restoration quality. To train our model, we collate BIMO, a new dataset containing diverse variable-length 3D motion sequences with rich, high-quality text annotations. Extensive evaluations show that our feed-forward framework BiMotion generates more expressive, higher-quality, and better prompt-aligned motions than existing state-of-the-art methods, while also achieving faster generation. Our project page is at: https://wangmiaowei.github.io/BiMotion.github.io/.
format Preprint
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institution arXiv
publishDate 2026
record_format arxiv
spellingShingle BiMotion: B-spline Motion for Text-guided Dynamic 3D Character Generation
Wang, Miaowei
Yan, Qingxuan
Cao, Zhi
Li, Yayuan
Mac Aodha, Oisin
Corso, Jason J.
Vaxman, Amir
Computer Vision and Pattern Recognition
Artificial Intelligence
Text-guided dynamic 3D character generation has advanced rapidly, yet producing high-quality motion that faithfully reflects rich textual descriptions remains challenging. Existing methods tend to generate limited sub-actions or incoherent motion due to fixed-length temporal inputs and discrete frame-wise representations that fail to capture rich motion semantics. We address these limitations by representing motion with continuous differentiable B-spline curves, enabling more effective motion generation without modifying the capabilities of the underlying generative model. Specifically, our closed-form, Laplacian-regularized B-spline solver efficiently compresses variable-length motion sequences into compact representations with a fixed number of control points. Further, we introduce a normal-fusion strategy for input shape adherence along with correspondence-aware and local-rigidity losses for motion-restoration quality. To train our model, we collate BIMO, a new dataset containing diverse variable-length 3D motion sequences with rich, high-quality text annotations. Extensive evaluations show that our feed-forward framework BiMotion generates more expressive, higher-quality, and better prompt-aligned motions than existing state-of-the-art methods, while also achieving faster generation. Our project page is at: https://wangmiaowei.github.io/BiMotion.github.io/.
title BiMotion: B-spline Motion for Text-guided Dynamic 3D Character Generation
topic Computer Vision and Pattern Recognition
Artificial Intelligence
url https://arxiv.org/abs/2602.18873