Mean-field games with rough common noise: the linear-quadratic case

Fuente: arXiv
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Main Authors: Friz, Peter K., Gasteratos, Ioannis, Horst, Ulrich, Theodorakopoulos, Stefanos
Format: Preprint
Published: 2026
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_version_ 1866914464448643072
author Friz, Peter K.
Gasteratos, Ioannis
Horst, Ulrich
Theodorakopoulos, Stefanos
author_facet Friz, Peter K.
Gasteratos, Ioannis
Horst, Ulrich
Theodorakopoulos, Stefanos
contents Motivated by mean-field games (MFG) with common noise on the one hand and pathwise stochastic control theory on the other, we formulate here a linear-quadratic (LQ) MFG with rough common noise, along with a satisfactory well-posedness theory for the linear-quadratic case. A novel Volterra-type (or mild) formulation allows to keep technical (rough-stochastic) consideration to a minimum. We derive a characterization of the optimal state and optimal control through a rough forward-backward SDE (rough FBSDE), and provide an existence and uniqueness result under the usual assumptions. Our theory is accompanied by stability estimates with respect to initial data and common noise while we also establish continuity of what we call the Itô-Lions-Lyons map for rough mean-field games. Finally, we discuss randomization of the rough common noise under appropriate conditions on the coefficients. When the latter is given by the Stratonovich lift of a Brownian motion independent of the idiosyncratic noise, we show that solutions of the rough LQ MFG coincide with those obtained by conditioning on the common noise.
format Preprint
id arxiv_https___arxiv_org_abs_2602_19210
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Mean-field games with rough common noise: the linear-quadratic case
Friz, Peter K.
Gasteratos, Ioannis
Horst, Ulrich
Theodorakopoulos, Stefanos
Probability
Optimization and Control
91A16, 93E20, 49N10, 60L20, 60H20, 45D05, 60L50
Motivated by mean-field games (MFG) with common noise on the one hand and pathwise stochastic control theory on the other, we formulate here a linear-quadratic (LQ) MFG with rough common noise, along with a satisfactory well-posedness theory for the linear-quadratic case. A novel Volterra-type (or mild) formulation allows to keep technical (rough-stochastic) consideration to a minimum. We derive a characterization of the optimal state and optimal control through a rough forward-backward SDE (rough FBSDE), and provide an existence and uniqueness result under the usual assumptions. Our theory is accompanied by stability estimates with respect to initial data and common noise while we also establish continuity of what we call the Itô-Lions-Lyons map for rough mean-field games. Finally, we discuss randomization of the rough common noise under appropriate conditions on the coefficients. When the latter is given by the Stratonovich lift of a Brownian motion independent of the idiosyncratic noise, we show that solutions of the rough LQ MFG coincide with those obtained by conditioning on the common noise.
title Mean-field games with rough common noise: the linear-quadratic case
topic Probability
Optimization and Control
91A16, 93E20, 49N10, 60L20, 60H20, 45D05, 60L50
url https://arxiv.org/abs/2602.19210