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Hauptverfasser: Feng, Wei, Zheng, Haiyong
Format: Preprint
Veröffentlicht: 2026
Schlagworte:
Online-Zugang:https://arxiv.org/abs/2602.19474
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author Feng, Wei
Zheng, Haiyong
author_facet Feng, Wei
Zheng, Haiyong
contents We propose a template-driven triangulation framework that embeds raster- or segmentation-derived boundaries into a regular triangular grid for stable PDE discretization on image-derived domains. Unlike constrained Delaunay triangulation (CDT), which may trigger global connectivity updates, our method retriangulates only triangles intersected by the boundary, preserves the base mesh, and supports synchronization-free parallel execution. To ensure determinism and scalability, we classify all local boundary-intersection configurations up to discrete equivalence and triangle symmetries, yielding a finite symbolic lookup table that maps each case to a conflict-free retriangulation template. We prove that the resulting mesh is closed, has bounded angles, and is compatible with cotangent-based discretizations and standard finite element methods. Experiments on elliptic and parabolic PDEs, signal interpolation, and structural metrics show fewer sliver elements, more regular triangles, and improved geometric fidelity near complex boundaries. The framework is well suited for real-time geometric analysis and physically based simulation over image-derived domains.
format Preprint
id arxiv_https___arxiv_org_abs_2602_19474
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Structured Bitmap-to-Mesh Triangulation for Geometry-Aware Discretization of Image-Derived Domains
Feng, Wei
Zheng, Haiyong
Computational Geometry
Computer Vision and Pattern Recognition
Graphics
18-XX
We propose a template-driven triangulation framework that embeds raster- or segmentation-derived boundaries into a regular triangular grid for stable PDE discretization on image-derived domains. Unlike constrained Delaunay triangulation (CDT), which may trigger global connectivity updates, our method retriangulates only triangles intersected by the boundary, preserves the base mesh, and supports synchronization-free parallel execution. To ensure determinism and scalability, we classify all local boundary-intersection configurations up to discrete equivalence and triangle symmetries, yielding a finite symbolic lookup table that maps each case to a conflict-free retriangulation template. We prove that the resulting mesh is closed, has bounded angles, and is compatible with cotangent-based discretizations and standard finite element methods. Experiments on elliptic and parabolic PDEs, signal interpolation, and structural metrics show fewer sliver elements, more regular triangles, and improved geometric fidelity near complex boundaries. The framework is well suited for real-time geometric analysis and physically based simulation over image-derived domains.
title Structured Bitmap-to-Mesh Triangulation for Geometry-Aware Discretization of Image-Derived Domains
topic Computational Geometry
Computer Vision and Pattern Recognition
Graphics
18-XX
url https://arxiv.org/abs/2602.19474