Hardware-Accelerated Geometrical Simulation of Biological and Engineered In-Air Ultrasonic Systems

Fuente: arXiv
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Autori principali: Jansen, Wouter, Steckel, Jan
Natura: Preprint
Pubblicazione: 2026
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author Jansen, Wouter
Steckel, Jan
author_facet Jansen, Wouter
Steckel, Jan
contents The deployment of in-air acoustic sensors for industrial monitoring and autonomous robotics has grown significantly, often drawing inspiration from biological echolocation. However, developing and validating these systems in existing simulation frameworks remains challenging due to the computational cost of simulating high-frequency wave propagation in large, dynamic, and complex environments. While wave-based methods offer high accuracy, they scale poorly with frequency and volume. Conversely, existing geometric acoustic solvers often lack support for dynamic scenes, complex diffraction, or closed-loop robotic integration. In this work, we introduce SonoTraceUE, a high-fidelity acoustic simulation framework built as a plugin for Unreal Engine. By using a hardware-accelerated ray tracing-based specular reflection model, and a curvature-based Monte Carlo diffraction model, the system enables near real-time simulation of active and passive acoustic sensing in dynamic, multi-material environments. We validate the framework through two distinct experimental domains: a bioacoustic study and a robotics experiment. Our results demonstrate that SonoTraceUE achieves high correlation with real-world spectral and spatial data. The framework provides a versatile platform for synthetic data generation, hypothesis testing in bioacoustics, and the rapid prototyping of closed-loop robotic systems that use acoustic sensing.
format Preprint
id arxiv_https___arxiv_org_abs_2602_19652
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Hardware-Accelerated Geometrical Simulation of Biological and Engineered In-Air Ultrasonic Systems
Jansen, Wouter
Steckel, Jan
Signal Processing
The deployment of in-air acoustic sensors for industrial monitoring and autonomous robotics has grown significantly, often drawing inspiration from biological echolocation. However, developing and validating these systems in existing simulation frameworks remains challenging due to the computational cost of simulating high-frequency wave propagation in large, dynamic, and complex environments. While wave-based methods offer high accuracy, they scale poorly with frequency and volume. Conversely, existing geometric acoustic solvers often lack support for dynamic scenes, complex diffraction, or closed-loop robotic integration. In this work, we introduce SonoTraceUE, a high-fidelity acoustic simulation framework built as a plugin for Unreal Engine. By using a hardware-accelerated ray tracing-based specular reflection model, and a curvature-based Monte Carlo diffraction model, the system enables near real-time simulation of active and passive acoustic sensing in dynamic, multi-material environments. We validate the framework through two distinct experimental domains: a bioacoustic study and a robotics experiment. Our results demonstrate that SonoTraceUE achieves high correlation with real-world spectral and spatial data. The framework provides a versatile platform for synthetic data generation, hypothesis testing in bioacoustics, and the rapid prototyping of closed-loop robotic systems that use acoustic sensing.
title Hardware-Accelerated Geometrical Simulation of Biological and Engineered In-Air Ultrasonic Systems
topic Signal Processing
url https://arxiv.org/abs/2602.19652