CACTO-BIC: Scalable Actor-Critic Learning via Biased Sampling and GPU-Accelerated Trajectory Optimization

Fuente: arXiv
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Auteurs principaux: Alboni, Elisa, Crestaz, Pietro Noah, Fontanari, Elias, Del Prete, Andrea
Format: Preprint
Publié: 2026
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author Alboni, Elisa
Crestaz, Pietro Noah
Fontanari, Elias
Del Prete, Andrea
author_facet Alboni, Elisa
Crestaz, Pietro Noah
Fontanari, Elias
Del Prete, Andrea
contents Trajectory Optimization (TO) and Reinforcement Learning (RL) offer complementary strengths for solving optimal control problems. TO efficiently computes locally optimal solutions but can struggle with non-convexity, while RL is more robust to non-convexity at the cost of significantly higher computational demands. CACTO (Continuous Actor-Critic with Trajectory Optimization) was introduced to combine these advantages by learning a warm-start policy that guides the TO solver towards low-cost trajectories. However, scalability remains a key limitation, as increasing system complexity significantly raises the computational cost of TO. This work introduces CACTO-BIC to address these challenges. CACTO-BIC improves data efficiency by biasing initial-state sampling leveraging a property of the value function associated with locally optimal policies; moreover, it reduces computation time by exploiting GPU acceleration. Empirical evaluations show improved sample efficiency and faster computation compared to CACTO. Comparisons with PPO demonstrate that our approach can achieve similar solutions in less time. Finally, experiments on the AlienGO quadruped robot demonstrate that CACTO-BIC can scale to high-dimensional systems and is suitable for real-time applications.
format Preprint
id arxiv_https___arxiv_org_abs_2602_19699
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle CACTO-BIC: Scalable Actor-Critic Learning via Biased Sampling and GPU-Accelerated Trajectory Optimization
Alboni, Elisa
Crestaz, Pietro Noah
Fontanari, Elias
Del Prete, Andrea
Robotics
Optimization and Control
Trajectory Optimization (TO) and Reinforcement Learning (RL) offer complementary strengths for solving optimal control problems. TO efficiently computes locally optimal solutions but can struggle with non-convexity, while RL is more robust to non-convexity at the cost of significantly higher computational demands. CACTO (Continuous Actor-Critic with Trajectory Optimization) was introduced to combine these advantages by learning a warm-start policy that guides the TO solver towards low-cost trajectories. However, scalability remains a key limitation, as increasing system complexity significantly raises the computational cost of TO. This work introduces CACTO-BIC to address these challenges. CACTO-BIC improves data efficiency by biasing initial-state sampling leveraging a property of the value function associated with locally optimal policies; moreover, it reduces computation time by exploiting GPU acceleration. Empirical evaluations show improved sample efficiency and faster computation compared to CACTO. Comparisons with PPO demonstrate that our approach can achieve similar solutions in less time. Finally, experiments on the AlienGO quadruped robot demonstrate that CACTO-BIC can scale to high-dimensional systems and is suitable for real-time applications.
title CACTO-BIC: Scalable Actor-Critic Learning via Biased Sampling and GPU-Accelerated Trajectory Optimization
topic Robotics
Optimization and Control
url https://arxiv.org/abs/2602.19699