Training Deep Stereo Matching Networks on Tree Branch Imagery: A Benchmark Study for Real-Time UAV Forestry Applications

Fuente: arXiv
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Main Authors: Lin, Yida, Xue, Bing, Zhang, Mengjie, Schofield, Sam, Green, Richard
Format: Preprint
Published: 2026
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author Lin, Yida
Xue, Bing
Zhang, Mengjie
Schofield, Sam
Green, Richard
author_facet Lin, Yida
Xue, Bing
Zhang, Mengjie
Schofield, Sam
Green, Richard
contents Autonomous drone-based tree pruning needs accurate, real-time depth estimation from stereo cameras. Depth is computed from disparity maps using $Z = f B/d$, so even small disparity errors cause noticeable depth mistakes at working distances. Building on our earlier work that identified DEFOM-Stereo as the best reference disparity generator for vegetation scenes, we present the first study to train and test ten deep stereo matching networks on real tree branch images. We use the Canterbury Tree Branches dataset -- 5,313 stereo pairs from a ZED Mini camera at 1080P and 720P -- with DEFOM-generated disparity maps as training targets. The ten methods cover step-by-step refinement, 3D convolution, edge-aware attention, and lightweight designs. Using perceptual metrics (SSIM, LPIPS, ViTScore) and structural metrics (SIFT/ORB feature matching), we find that BANet-3D produces the best overall quality (SSIM = 0.883, LPIPS = 0.157), while RAFT-Stereo scores highest on scene-level understanding (ViTScore = 0.799). Testing on an NVIDIA Jetson Orin Super (16 GB, independently powered) mounted on our drone shows that AnyNet reaches 6.99 FPS at 1080P -- the only near-real-time option -- while BANet-2D gives the best quality-speed balance at 1.21 FPS. We also compare 720P and 1080P processing times to guide resolution choices for forestry drone systems.
format Preprint
id arxiv_https___arxiv_org_abs_2602_19763
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Training Deep Stereo Matching Networks on Tree Branch Imagery: A Benchmark Study for Real-Time UAV Forestry Applications
Lin, Yida
Xue, Bing
Zhang, Mengjie
Schofield, Sam
Green, Richard
Computer Vision and Pattern Recognition
Image and Video Processing
Autonomous drone-based tree pruning needs accurate, real-time depth estimation from stereo cameras. Depth is computed from disparity maps using $Z = f B/d$, so even small disparity errors cause noticeable depth mistakes at working distances. Building on our earlier work that identified DEFOM-Stereo as the best reference disparity generator for vegetation scenes, we present the first study to train and test ten deep stereo matching networks on real tree branch images. We use the Canterbury Tree Branches dataset -- 5,313 stereo pairs from a ZED Mini camera at 1080P and 720P -- with DEFOM-generated disparity maps as training targets. The ten methods cover step-by-step refinement, 3D convolution, edge-aware attention, and lightweight designs. Using perceptual metrics (SSIM, LPIPS, ViTScore) and structural metrics (SIFT/ORB feature matching), we find that BANet-3D produces the best overall quality (SSIM = 0.883, LPIPS = 0.157), while RAFT-Stereo scores highest on scene-level understanding (ViTScore = 0.799). Testing on an NVIDIA Jetson Orin Super (16 GB, independently powered) mounted on our drone shows that AnyNet reaches 6.99 FPS at 1080P -- the only near-real-time option -- while BANet-2D gives the best quality-speed balance at 1.21 FPS. We also compare 720P and 1080P processing times to guide resolution choices for forestry drone systems.
title Training Deep Stereo Matching Networks on Tree Branch Imagery: A Benchmark Study for Real-Time UAV Forestry Applications
topic Computer Vision and Pattern Recognition
Image and Video Processing
url https://arxiv.org/abs/2602.19763