Ambient Analytics: Calm Technology for Immersive Visualization and Sensemaking
Fuente:
arXiv
Saved in:
| Main Authors: | Hubenschmid, Sebastian, Srinivasan, Arvind, Elmqvist, Niklas, Schmalstieg, Dieter, Sedlmair, Michael |
|---|---|
| Format: | Preprint |
| Published: |
2026
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
HeedVision: Attention Awareness in Collaborative Immersive Analytics Environments
by: Srinivasan, Arvind, et al.
Published: (2025)
by: Srinivasan, Arvind, et al.
Published: (2025)
Anywhere & Everywhere: A Mobile, Immersive, and Ubiquitous Vision for Data Analytics
by: Elmqvist, Niklas
Published: (2023)
by: Elmqvist, Niklas
Published: (2023)
Visual Highlighting for Situated Brushing and Linking
by: Doerr, Nina, et al.
Published: (2024)
by: Doerr, Nina, et al.
Published: (2024)
Attention-Aware Visualization: Tracking and Responding to User Perception Over Time
by: Srinivasan, Arvind, et al.
Published: (2024)
by: Srinivasan, Arvind, et al.
Published: (2024)
Hybrid User Interfaces: Past, Present, and Future of Complementary Cross-Device Interaction in Mixed Reality
by: Hubenschmid, Sebastian, et al.
Published: (2025)
by: Hubenschmid, Sebastian, et al.
Published: (2025)
Visualization According to Statisticians: An Interview Study on the Role of Visualization for Inferential Statistics
by: Newburger, Eric, et al.
Published: (2023)
by: Newburger, Eric, et al.
Published: (2023)
Context-Mediated Domain Adaptation in Multi-Agent Sensemaking Systems
by: Wolter, Anton, et al.
Published: (2026)
by: Wolter, Anton, et al.
Published: (2026)
Eye of the Beholder: Towards Measuring Visualization Complexity
by: Ellemose, Johannes, et al.
Published: (2025)
by: Ellemose, Johannes, et al.
Published: (2025)
Situated Brushing and Linking in Virtual and Augmented Reality
by: Quijano-Chavez, Carlos, et al.
Published: (2026)
by: Quijano-Chavez, Carlos, et al.
Published: (2026)
Drillboards: Adaptive Visualization Dashboards for Dynamic Personalization of Visualization Experiences
by: Shin, Sungbok, et al.
Published: (2024)
by: Shin, Sungbok, et al.
Published: (2024)
Visualizationary: Automating Design Feedback for Visualization Designers using LLMs
by: Shin, Sungbok, et al.
Published: (2024)
by: Shin, Sungbok, et al.
Published: (2024)
Visualization for Human-Centered AI Tools
by: Hoque, Md Naimul, et al.
Published: (2024)
by: Hoque, Md Naimul, et al.
Published: (2024)
From Role to Person: Trust Calibration Challenges in Twin Agents
by: Andersson, Hugo, et al.
Published: (2026)
by: Andersson, Hugo, et al.
Published: (2026)
TombWriter: Scaffolding Story Archeology through Beat-Level Interaction in Human-AI Co-Writing
by: Andersson, Hugo, et al.
Published: (2026)
by: Andersson, Hugo, et al.
Published: (2026)
Material for Thought: Generative AI as an Active Creative Medium
by: Andersson, Hugo, et al.
Published: (2026)
by: Andersson, Hugo, et al.
Published: (2026)
The Stories We Tell About Data: Media Types for Data-Driven Storytelling
by: Zhao, Zhenpeng, et al.
Published: (2022)
by: Zhao, Zhenpeng, et al.
Published: (2022)
Augmented Reality Visualization for Musical Instrument Learning
by: Heyen, Frank, et al.
Published: (2026)
by: Heyen, Frank, et al.
Published: (2026)
EventLines: Time Compression for Discrete Event Timelines
by: Wong, Yuet Ling, et al.
Published: (2025)
by: Wong, Yuet Ling, et al.
Published: (2025)
Supporting Music Education through Visualizations of MIDI Recordings
by: Heyen, Frank, et al.
Published: (2026)
by: Heyen, Frank, et al.
Published: (2026)
Automating the Path: An R&D Agenda for Human-Centered AI and Visualization
by: Elmqvist, Niklas, et al.
Published: (2025)
by: Elmqvist, Niklas, et al.
Published: (2025)
Make the Unhearable Visible: Exploring Visualization for Musical Instrument Practice
by: Heyen, Frank, et al.
Published: (2026)
by: Heyen, Frank, et al.
Published: (2026)
LitForager: Exploring Multimodal Literature Foraging Strategies in Immersive Sensemaking
by: Yang, Haoyang, et al.
Published: (2025)
by: Yang, Haoyang, et al.
Published: (2025)
Towards Measuring Interactive Visualization Abilities: Connecting With Existing Literacies and Assessments
by: León, Gabriela Molina, et al.
Published: (2026)
by: León, Gabriela Molina, et al.
Published: (2026)
The Plot Thickens: Quantitative Part-by-Part Exploration of MLLM Visualization Literacy
by: Valentim, Matheus, et al.
Published: (2025)
by: Valentim, Matheus, et al.
Published: (2025)
ATWL: A Formal Language for Representing, Comparing, and Reusing Visual Analytics Workflows
by: Andrienko, Natalia, et al.
Published: (2026)
by: Andrienko, Natalia, et al.
Published: (2026)
A Multiliteracy Model for Interactive Visualization Literacy: Definitions, Literacies, and Steps for Future Research
by: León, Gabriela Molina, et al.
Published: (2026)
by: León, Gabriela Molina, et al.
Published: (2026)
VR Calm Plus: Coupling a Squeezable Tangible Interaction with Immersive VR for Stress Regulation
by: Zhang, He, et al.
Published: (2026)
by: Zhang, He, et al.
Published: (2026)
"I Feel Like I'm Teaching in a Gladiator Ring": Barriers and Benefits of Live Coding in Classroom Settings
by: Berger, Caroline, et al.
Published: (2025)
by: Berger, Caroline, et al.
Published: (2025)
The Ambivalent Experience of Eye Contact for People with Visual Impairments: Mechanisms and Design Challenges
by: Wieland, Markus, et al.
Published: (2026)
by: Wieland, Markus, et al.
Published: (2026)
Design Space of Visual Feedforward And Corrective Feedback in XR-Based Motion Guidance Systems
by: Yu, Xingyao, et al.
Published: (2024)
by: Yu, Xingyao, et al.
Published: (2024)
uxSense: Supporting User Experience Analysis with Visualization and Computer Vision
by: Batch, Andrea, et al.
Published: (2023)
by: Batch, Andrea, et al.
Published: (2023)
Agentic Visualization: Extracting Agent-based Design Patterns from Visualization Systems
by: Dhanoa, Vaishali, et al.
Published: (2025)
by: Dhanoa, Vaishali, et al.
Published: (2025)
Gatherplot: A Non-Overlapping Scatterplot
by: Park, Deokgun, et al.
Published: (2023)
by: Park, Deokgun, et al.
Published: (2023)
ARTHUR: Authoring Human-Robot Collaboration Processes with Augmented Reality using Hybrid User Interfaces
by: Lunding, Rasmus, et al.
Published: (2025)
by: Lunding, Rasmus, et al.
Published: (2025)
DTBIA: An Immersive Visual Analytics System for Brain-Inspired Research
by: Yao, Jun-Hsiang, et al.
Published: (2025)
by: Yao, Jun-Hsiang, et al.
Published: (2025)
Exploring Visual Prompts: Refining Images with Scribbles and Annotations in Generative AI Image Tools
by: Park, Hyerim, et al.
Published: (2025)
by: Park, Hyerim, et al.
Published: (2025)
Characterizing Creativity in Data Visualization: Reflections and Future Directions
by: Ma, Tianwei, et al.
Published: (2025)
by: Ma, Tianwei, et al.
Published: (2025)
XROps: A Visual Workflow Management System for Dynamic Immersive Analytics
by: Jeon, Suemin, et al.
Published: (2025)
by: Jeon, Suemin, et al.
Published: (2025)
Human Factors in Immersive Analytics
by: Li, Yi, et al.
Published: (2026)
by: Li, Yi, et al.
Published: (2026)
Steering LLM Summarization with Visual Workspaces for Sensemaking
by: Tang, Xuxin, et al.
Published: (2024)
by: Tang, Xuxin, et al.
Published: (2024)
Similar Items
-
HeedVision: Attention Awareness in Collaborative Immersive Analytics Environments
by: Srinivasan, Arvind, et al.
Published: (2025) -
Anywhere & Everywhere: A Mobile, Immersive, and Ubiquitous Vision for Data Analytics
by: Elmqvist, Niklas
Published: (2023) -
Visual Highlighting for Situated Brushing and Linking
by: Doerr, Nina, et al.
Published: (2024) -
Attention-Aware Visualization: Tracking and Responding to User Perception Over Time
by: Srinivasan, Arvind, et al.
Published: (2024) -
Hybrid User Interfaces: Past, Present, and Future of Complementary Cross-Device Interaction in Mixed Reality
by: Hubenschmid, Sebastian, et al.
Published: (2025)