Simulation-Ready Cluttered Scene Estimation via Physics-aware Joint Shape and Pose Optimization

Fuente: arXiv
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Autores principales: Huang, Wei-Cheng, Han, Jiaheng, Ye, Xiaohan, Pan, Zherong, Hauser, Kris
Formato: Preprint
Publicado: 2026
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author Huang, Wei-Cheng
Han, Jiaheng
Ye, Xiaohan
Pan, Zherong
Hauser, Kris
author_facet Huang, Wei-Cheng
Han, Jiaheng
Ye, Xiaohan
Pan, Zherong
Hauser, Kris
contents Estimating simulation-ready scenes from real-world observations is crucial for downstream planning and policy learning tasks. Regretfully, existing methods struggle in cluttered environments, often exhibiting prohibitive computational cost, poor robustness, and restricted generality when scaling to multiple interacting objects. We propose a unified optimization-based formulation for real-to-sim scene estimation that jointly recovers the shapes and poses of multiple rigid objects under physical constraints. Our method is built on two key technical innovations. First, we leverage the recently introduced shape-differentiable contact model, whose global differentiability permits joint optimization over object geometry and pose while modeling inter-object contacts. Second, we exploit the structured sparsity of the augmented Lagrangian Hessian to derive an efficient linear system solver whose computational cost scales favorably with scene complexity. Building on this formulation, we develop an end-to-end Simulation-ready Physics-Aware Reconstruction for Cluttered Scenes (SPARCS) pipeline, which integrates learning-based object initialization, physics-constrained joint shape-pose optimization, and differentiable texture refinement. Experiments on cluttered scenes with up to 5 objects and 22 convex hulls demonstrate that our approach robustly reconstructs physically valid, simulation-ready object shapes and poses. Project webpage: https://rory-weicheng.github.io/SPARCS/.
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id arxiv_https___arxiv_org_abs_2602_20150
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publishDate 2026
record_format arxiv
spellingShingle Simulation-Ready Cluttered Scene Estimation via Physics-aware Joint Shape and Pose Optimization
Huang, Wei-Cheng
Han, Jiaheng
Ye, Xiaohan
Pan, Zherong
Hauser, Kris
Robotics
Computer Vision and Pattern Recognition
Estimating simulation-ready scenes from real-world observations is crucial for downstream planning and policy learning tasks. Regretfully, existing methods struggle in cluttered environments, often exhibiting prohibitive computational cost, poor robustness, and restricted generality when scaling to multiple interacting objects. We propose a unified optimization-based formulation for real-to-sim scene estimation that jointly recovers the shapes and poses of multiple rigid objects under physical constraints. Our method is built on two key technical innovations. First, we leverage the recently introduced shape-differentiable contact model, whose global differentiability permits joint optimization over object geometry and pose while modeling inter-object contacts. Second, we exploit the structured sparsity of the augmented Lagrangian Hessian to derive an efficient linear system solver whose computational cost scales favorably with scene complexity. Building on this formulation, we develop an end-to-end Simulation-ready Physics-Aware Reconstruction for Cluttered Scenes (SPARCS) pipeline, which integrates learning-based object initialization, physics-constrained joint shape-pose optimization, and differentiable texture refinement. Experiments on cluttered scenes with up to 5 objects and 22 convex hulls demonstrate that our approach robustly reconstructs physically valid, simulation-ready object shapes and poses. Project webpage: https://rory-weicheng.github.io/SPARCS/.
title Simulation-Ready Cluttered Scene Estimation via Physics-aware Joint Shape and Pose Optimization
topic Robotics
Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2602.20150