SD4R: Sparse-to-Dense Learning for 3D Object Detection with 4D Radar

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Hauptverfasser: Bai, Xiaokai, Cheng, Jiahao, Wang, Songkai, Luo, Yixuan, Zheng, Lianqing, Zhang, Xiaohan, Cao, Si-Yuan, Shen, Hui-Liang
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Veröffentlicht: 2026
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author Bai, Xiaokai
Cheng, Jiahao
Wang, Songkai
Luo, Yixuan
Zheng, Lianqing
Zhang, Xiaohan
Cao, Si-Yuan
Shen, Hui-Liang
author_facet Bai, Xiaokai
Cheng, Jiahao
Wang, Songkai
Luo, Yixuan
Zheng, Lianqing
Zhang, Xiaohan
Cao, Si-Yuan
Shen, Hui-Liang
contents 4D radar measurements offer an affordable and weather-robust solution for 3D perception. However, the inherent sparsity and noise of radar point clouds present significant challenges for accurate 3D object detection, underscoring the need for effective and robust point clouds densification. Despite recent progress, existing densification methods often fail to address the extreme sparsity of 4D radar point clouds and exhibit limited robustness when processing scenes with a small number of points. In this paper, we propose SD4R, a novel framework that transforms sparse radar point clouds into dense representations. SD4R begins by utilizing a foreground point generator (FPG) to mitigate noise propagation and produce densified point clouds. Subsequently, a logit-query encoder (LQE) enhances conventional pillarization, resulting in robust feature representations. Through these innovations, our SD4R demonstrates strong capability in both noise reduction and foreground point densification. Extensive experiments conducted on the publicly available View-of-Delft dataset demonstrate that SD4R achieves state-of-the-art performance. Source code is available at https://github.com/lancelot0805/SD4R.
format Preprint
id arxiv_https___arxiv_org_abs_2602_20653
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle SD4R: Sparse-to-Dense Learning for 3D Object Detection with 4D Radar
Bai, Xiaokai
Cheng, Jiahao
Wang, Songkai
Luo, Yixuan
Zheng, Lianqing
Zhang, Xiaohan
Cao, Si-Yuan
Shen, Hui-Liang
Computer Vision and Pattern Recognition
4D radar measurements offer an affordable and weather-robust solution for 3D perception. However, the inherent sparsity and noise of radar point clouds present significant challenges for accurate 3D object detection, underscoring the need for effective and robust point clouds densification. Despite recent progress, existing densification methods often fail to address the extreme sparsity of 4D radar point clouds and exhibit limited robustness when processing scenes with a small number of points. In this paper, we propose SD4R, a novel framework that transforms sparse radar point clouds into dense representations. SD4R begins by utilizing a foreground point generator (FPG) to mitigate noise propagation and produce densified point clouds. Subsequently, a logit-query encoder (LQE) enhances conventional pillarization, resulting in robust feature representations. Through these innovations, our SD4R demonstrates strong capability in both noise reduction and foreground point densification. Extensive experiments conducted on the publicly available View-of-Delft dataset demonstrate that SD4R achieves state-of-the-art performance. Source code is available at https://github.com/lancelot0805/SD4R.
title SD4R: Sparse-to-Dense Learning for 3D Object Detection with 4D Radar
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2602.20653