Skullptor: High Fidelity 3D Head Reconstruction in Seconds with Multi-View Normal Prediction

Fuente: arXiv
Guardado en:
Detalles Bibliográficos
Autores principales: Artru, Noé, Hussain, Rukhshanda, Got, Emeline, Messier, Alexandre, Lindell, David B., Dib, Abdallah
Formato: Preprint
Publicado: 2026
Materias:
Acceso en línea:
Etiquetas: Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
_version_ 1866917364104167424
author Artru, Noé
Hussain, Rukhshanda
Got, Emeline
Messier, Alexandre
Lindell, David B.
Dib, Abdallah
author_facet Artru, Noé
Hussain, Rukhshanda
Got, Emeline
Messier, Alexandre
Lindell, David B.
Dib, Abdallah
contents Reconstructing high-fidelity 3D head geometry from images is critical for a wide range of applications, yet existing methods face fundamental limitations. Traditional photogrammetry achieves exceptional detail but requires extensive camera arrays (25-200+ views), substantial computation, and manual cleanup in challenging areas like facial hair. Recent alternatives present a fundamental trade-off: foundation models enable efficient single-image reconstruction but lack fine geometric detail, while optimization-based methods achieve higher fidelity but require dense views and expensive computation. We bridge this gap with a hybrid approach that combines the strengths of both paradigms. Our method introduces a multi-view surface normal prediction model that extends monocular foundation models with cross-view attention to produce geometrically consistent normals in a feed-forward pass. We then leverage these predictions as strong geometric priors within an inverse rendering optimization framework to recover high-frequency surface details. Our approach outperforms state-of-the-art single-image and multi-view methods, achieving high-fidelity reconstruction on par with dense-view photogrammetry while reducing camera requirements and computational cost.
format Preprint
id arxiv_https___arxiv_org_abs_2602_21100
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Skullptor: High Fidelity 3D Head Reconstruction in Seconds with Multi-View Normal Prediction
Artru, Noé
Hussain, Rukhshanda
Got, Emeline
Messier, Alexandre
Lindell, David B.
Dib, Abdallah
Computer Vision and Pattern Recognition
Graphics
68U05 (Primary) 68T45 (Secondary)
I.2.10; I.3.5; I.4.5; I.5.1; I.5.4
Reconstructing high-fidelity 3D head geometry from images is critical for a wide range of applications, yet existing methods face fundamental limitations. Traditional photogrammetry achieves exceptional detail but requires extensive camera arrays (25-200+ views), substantial computation, and manual cleanup in challenging areas like facial hair. Recent alternatives present a fundamental trade-off: foundation models enable efficient single-image reconstruction but lack fine geometric detail, while optimization-based methods achieve higher fidelity but require dense views and expensive computation. We bridge this gap with a hybrid approach that combines the strengths of both paradigms. Our method introduces a multi-view surface normal prediction model that extends monocular foundation models with cross-view attention to produce geometrically consistent normals in a feed-forward pass. We then leverage these predictions as strong geometric priors within an inverse rendering optimization framework to recover high-frequency surface details. Our approach outperforms state-of-the-art single-image and multi-view methods, achieving high-fidelity reconstruction on par with dense-view photogrammetry while reducing camera requirements and computational cost.
title Skullptor: High Fidelity 3D Head Reconstruction in Seconds with Multi-View Normal Prediction
topic Computer Vision and Pattern Recognition
Graphics
68U05 (Primary) 68T45 (Secondary)
I.2.10; I.3.5; I.4.5; I.5.1; I.5.4
url https://arxiv.org/abs/2602.21100