Gimbert, B. (2026). SPRITETOMESH: Automatic Mesh Generation for 2D Skeletal Animation Using Learned Segmentation and Contour-Aware Vertex Placement.
Chicago Style (17th ed.) CitationGimbert, Bastien. SPRITETOMESH: Automatic Mesh Generation for 2D Skeletal Animation Using Learned Segmentation and Contour-Aware Vertex Placement. 2026.
MLA (9th ed.) CitationGimbert, Bastien. SPRITETOMESH: Automatic Mesh Generation for 2D Skeletal Animation Using Learned Segmentation and Contour-Aware Vertex Placement. 2026.
Warning: These citations may not always be 100% accurate.