Gimbert, B. (2026). SPRITETOMESH: Automatic Mesh Generation for 2D Skeletal Animation Using Learned Segmentation and Contour-Aware Vertex Placement.
Citazione stile Chigago Style (17a edizione)Gimbert, Bastien. SPRITETOMESH: Automatic Mesh Generation for 2D Skeletal Animation Using Learned Segmentation and Contour-Aware Vertex Placement. 2026.
Citatione MLA (9a ed.)Gimbert, Bastien. SPRITETOMESH: Automatic Mesh Generation for 2D Skeletal Animation Using Learned Segmentation and Contour-Aware Vertex Placement. 2026.
Attenzione: Queste citazioni potrebbero non essere precise al 100%.