HorizonForge: Driving Scene Editing with Any Trajectories and Any Vehicles

Fuente: arXiv
Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: Wang, Yifan, Pittaluga, Francesco, Tasneem, Zaid, You, Chenyu, Chandraker, Manmohan, Jiang, Ziyu
Format: Preprint
Veröffentlicht: 2026
Schlagworte:
Online-Zugang:
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
_version_ 1866912934189334528
author Wang, Yifan
Pittaluga, Francesco
Tasneem, Zaid
You, Chenyu
Chandraker, Manmohan
Jiang, Ziyu
author_facet Wang, Yifan
Pittaluga, Francesco
Tasneem, Zaid
You, Chenyu
Chandraker, Manmohan
Jiang, Ziyu
contents Controllable driving scene generation is critical for realistic and scalable autonomous driving simulation, yet existing approaches struggle to jointly achieve photorealism and precise control. We introduce HorizonForge, a unified framework that reconstructs scenes as editable Gaussian Splats and Meshes, enabling fine-grained 3D manipulation and language-driven vehicle insertion. Edits are rendered through a noise-aware video diffusion process that enforces spatial and temporal consistency, producing diverse scene variations in a single feed-forward pass without per-trajectory optimization. To standardize evaluation, we further propose HorizonSuite, a comprehensive benchmark spanning ego- and agent-level editing tasks such as trajectory modifications and object manipulation. Extensive experiments show that Gaussian-Mesh representation delivers substantially higher fidelity than alternative 3D representations, and that temporal priors from video diffusion are essential for coherent synthesis. Combining these findings, HorizonForge establishes a simple yet powerful paradigm for photorealistic, controllable driving simulation, achieving an 83.4% user-preference gain and a 25.19% FID improvement over the second best state-of-the-art method. Project page: https://horizonforge.github.io/ .
format Preprint
id arxiv_https___arxiv_org_abs_2602_21333
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle HorizonForge: Driving Scene Editing with Any Trajectories and Any Vehicles
Wang, Yifan
Pittaluga, Francesco
Tasneem, Zaid
You, Chenyu
Chandraker, Manmohan
Jiang, Ziyu
Computer Vision and Pattern Recognition
Controllable driving scene generation is critical for realistic and scalable autonomous driving simulation, yet existing approaches struggle to jointly achieve photorealism and precise control. We introduce HorizonForge, a unified framework that reconstructs scenes as editable Gaussian Splats and Meshes, enabling fine-grained 3D manipulation and language-driven vehicle insertion. Edits are rendered through a noise-aware video diffusion process that enforces spatial and temporal consistency, producing diverse scene variations in a single feed-forward pass without per-trajectory optimization. To standardize evaluation, we further propose HorizonSuite, a comprehensive benchmark spanning ego- and agent-level editing tasks such as trajectory modifications and object manipulation. Extensive experiments show that Gaussian-Mesh representation delivers substantially higher fidelity than alternative 3D representations, and that temporal priors from video diffusion are essential for coherent synthesis. Combining these findings, HorizonForge establishes a simple yet powerful paradigm for photorealistic, controllable driving simulation, achieving an 83.4% user-preference gain and a 25.19% FID improvement over the second best state-of-the-art method. Project page: https://horizonforge.github.io/ .
title HorizonForge: Driving Scene Editing with Any Trajectories and Any Vehicles
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2602.21333