Generalized Multidimensional Contests with Asymmetric Players: Equilibrium and Optimal Prize Design

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Hauptverfasser: Fan, Siyuan, Kuang, Zhonghong, Lu, Jingfeng
Format: Preprint
Veröffentlicht: 2026
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author Fan, Siyuan
Kuang, Zhonghong
Lu, Jingfeng
author_facet Fan, Siyuan
Kuang, Zhonghong
Lu, Jingfeng
contents We study $n$-dimensional contests between two players with heterogeneous effort costs, where each dimension (battle) is modeled as a Tullock contest. Prize-allocation rules are identity-independent, budget-balanced, and weakly increasing in the number of victories. Players' costs can be separable across battles or exhibit cross-battle externalities. We identify a tight sufficient condition under which a unique equilibrium exists and is in pure strategies, for all admissible prize-allocation rules and all degrees of player asymmetry. Under this condition, we characterize the effort-maximizing prize-allocation rule: the entire prize goes to the player who wins more battles than the opponent by at least a prespecified margin, and is split equally if neither player meets this threshold. In the symmetric-player case, the majority rule is optimal if $n$ is odd. Interestingly, cross-battle cost externalities do not change the optimal prize allocation rule in our setting.
format Preprint
id arxiv_https___arxiv_org_abs_2602_21564
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Generalized Multidimensional Contests with Asymmetric Players: Equilibrium and Optimal Prize Design
Fan, Siyuan
Kuang, Zhonghong
Lu, Jingfeng
Theoretical Economics
We study $n$-dimensional contests between two players with heterogeneous effort costs, where each dimension (battle) is modeled as a Tullock contest. Prize-allocation rules are identity-independent, budget-balanced, and weakly increasing in the number of victories. Players' costs can be separable across battles or exhibit cross-battle externalities. We identify a tight sufficient condition under which a unique equilibrium exists and is in pure strategies, for all admissible prize-allocation rules and all degrees of player asymmetry. Under this condition, we characterize the effort-maximizing prize-allocation rule: the entire prize goes to the player who wins more battles than the opponent by at least a prespecified margin, and is split equally if neither player meets this threshold. In the symmetric-player case, the majority rule is optimal if $n$ is odd. Interestingly, cross-battle cost externalities do not change the optimal prize allocation rule in our setting.
title Generalized Multidimensional Contests with Asymmetric Players: Equilibrium and Optimal Prize Design
topic Theoretical Economics
url https://arxiv.org/abs/2602.21564