Simulation-based Optimization for Augmented Reading

Fuente: arXiv
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Hauptverfasser: Bai, Yunpeng, Zhao, Shengdong, Oulasvirta, Antti
Format: Preprint
Veröffentlicht: 2026
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author Bai, Yunpeng
Zhao, Shengdong
Oulasvirta, Antti
author_facet Bai, Yunpeng
Zhao, Shengdong
Oulasvirta, Antti
contents Augmented reading systems aim to adapt text presentation to improve comprehension and task performance, yet existing approaches rely heavily on heuristics, opaque data-driven models, or repeated human involvement in the design loop. We propose framing augmented reading as a simulation-based optimization problem grounded in resource-rational models of human reading. These models instantiate a simulated reader that allocates limited cognitive resources, such as attention, memory, and time under task demands, enabling systematic evaluation of text user interfaces. We introduce two complementary optimization pipelines: an offline approach that explores design alternatives using simulated readers, and an online approach that personalizes reading interfaces in real time using ongoing interaction data. Together, this perspective enables adaptive, explainable, and scalable augmented reading design without relying solely on human testing.
format Preprint
id arxiv_https___arxiv_org_abs_2602_22735
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Simulation-based Optimization for Augmented Reading
Bai, Yunpeng
Zhao, Shengdong
Oulasvirta, Antti
Human-Computer Interaction
Artificial Intelligence
Augmented reading systems aim to adapt text presentation to improve comprehension and task performance, yet existing approaches rely heavily on heuristics, opaque data-driven models, or repeated human involvement in the design loop. We propose framing augmented reading as a simulation-based optimization problem grounded in resource-rational models of human reading. These models instantiate a simulated reader that allocates limited cognitive resources, such as attention, memory, and time under task demands, enabling systematic evaluation of text user interfaces. We introduce two complementary optimization pipelines: an offline approach that explores design alternatives using simulated readers, and an online approach that personalizes reading interfaces in real time using ongoing interaction data. Together, this perspective enables adaptive, explainable, and scalable augmented reading design without relying solely on human testing.
title Simulation-based Optimization for Augmented Reading
topic Human-Computer Interaction
Artificial Intelligence
url https://arxiv.org/abs/2602.22735