Zeroth-Order Stackelberg Control in Combinatorial Congestion Games

Fuente: arXiv
Guardado en:
Detalles Bibliográficos
Autores principales: Masiha, Saeed, Elahi, Sepehr, Kiyavash, Negar, Thiran, Patrick
Formato: Preprint
Publicado: 2026
Materias:
Acceso en línea:
Etiquetas: Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
_version_ 1866908854766272512
author Masiha, Saeed
Elahi, Sepehr
Kiyavash, Negar
Thiran, Patrick
author_facet Masiha, Saeed
Elahi, Sepehr
Kiyavash, Negar
Thiran, Patrick
contents We study Stackelberg (leader--follower) tuning of network parameters (tolls, capacities, incentives) in combinatorial congestion games, where selfish users choose discrete routes (or other combinatorial strategies) and settle at a congestion equilibrium. The leader minimizes a system-level objective (e.g., total travel time) evaluated at equilibrium, but this objective is typically nonsmooth because the set of used strategies can change abruptly. We propose ZO-Stackelberg, which couples a projection-free Frank--Wolfe equilibrium solver with a zeroth-order outer update, avoiding differentiation through equilibria. We prove convergence to generalized Goldstein stationary points of the true equilibrium objective, with explicit dependence on the equilibrium approximation error, and analyze subsampled oracles: if an exact minimizer is sampled with probability $κ_m$, then the Frank--Wolfe error decays as $\mathcal{O}(1/(κ_m T))$. We also propose stratified sampling as a practical way to avoid a vanishing $κ_m$ when the strategies that matter most for the Wardrop equilibrium concentrate in a few dominant combinatorial classes (e.g., short paths). Experiments on real-world networks demonstrate that our method achieves orders-of-magnitude speedups over a differentiation-based baseline while converging to follower equilibria.
format Preprint
id arxiv_https___arxiv_org_abs_2602_23277
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Zeroth-Order Stackelberg Control in Combinatorial Congestion Games
Masiha, Saeed
Elahi, Sepehr
Kiyavash, Negar
Thiran, Patrick
Computer Science and Game Theory
Machine Learning
We study Stackelberg (leader--follower) tuning of network parameters (tolls, capacities, incentives) in combinatorial congestion games, where selfish users choose discrete routes (or other combinatorial strategies) and settle at a congestion equilibrium. The leader minimizes a system-level objective (e.g., total travel time) evaluated at equilibrium, but this objective is typically nonsmooth because the set of used strategies can change abruptly. We propose ZO-Stackelberg, which couples a projection-free Frank--Wolfe equilibrium solver with a zeroth-order outer update, avoiding differentiation through equilibria. We prove convergence to generalized Goldstein stationary points of the true equilibrium objective, with explicit dependence on the equilibrium approximation error, and analyze subsampled oracles: if an exact minimizer is sampled with probability $κ_m$, then the Frank--Wolfe error decays as $\mathcal{O}(1/(κ_m T))$. We also propose stratified sampling as a practical way to avoid a vanishing $κ_m$ when the strategies that matter most for the Wardrop equilibrium concentrate in a few dominant combinatorial classes (e.g., short paths). Experiments on real-world networks demonstrate that our method achieves orders-of-magnitude speedups over a differentiation-based baseline while converging to follower equilibria.
title Zeroth-Order Stackelberg Control in Combinatorial Congestion Games
topic Computer Science and Game Theory
Machine Learning
url https://arxiv.org/abs/2602.23277