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Main Authors: Hiraki, Kazuhiro, Ishihara, Shinichi, Kongo, Takumi, Shino, Junnosuke
Format: Preprint
Published: 2026
Subjects:
Online Access:https://arxiv.org/abs/2603.00496
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author Hiraki, Kazuhiro
Ishihara, Shinichi
Kongo, Takumi
Shino, Junnosuke
author_facet Hiraki, Kazuhiro
Ishihara, Shinichi
Kongo, Takumi
Shino, Junnosuke
contents In this paper, we provide a theoretically grounded and computationally efficient alternative to SHAP. To this end, we study feature attribution through the lens of cooperative game theory by formulating a class of XAI--TU games. Building on this formulation, we investigate equal-surplus-type and proportional-allocation-type attribution rules and propose a low-cost attribution rule, ESENSC_rev2, constructed by combining two polynomial-time closed-form rules while ensuring the null-player property in the XAI--TU domain. Extensive experiments on tabular prediction tasks demonstrate that ESENSC_rev2 closely approximates exact SHAP while substantially improving scalability as the number of features increases. These empirical results indicate that equal-surplus-type attribution rules can achieve favorable trade-offs between computational cost and approximation accuracy in high-dimensional explainability settings. To provide theoretical foundations for these findings, we establish an axiomatic characterization showing that ESENSC_rev2 is uniquely determined by efficiency, the null-player axiom, a restricted differential marginality principle, an intermediate inessential-game property, and axioms that reduce computational requirements. Our results suggest that axiomatically justified and computationally efficient attribution rules can serve as practical and theoretically principled substitutes for SHAP-based approximations in modern explainability pipelines.
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publishDate 2026
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spellingShingle A Polynomial-Time Axiomatic Alternative to SHAP for Feature Attribution
Hiraki, Kazuhiro
Ishihara, Shinichi
Kongo, Takumi
Shino, Junnosuke
Machine Learning
Artificial Intelligence
In this paper, we provide a theoretically grounded and computationally efficient alternative to SHAP. To this end, we study feature attribution through the lens of cooperative game theory by formulating a class of XAI--TU games. Building on this formulation, we investigate equal-surplus-type and proportional-allocation-type attribution rules and propose a low-cost attribution rule, ESENSC_rev2, constructed by combining two polynomial-time closed-form rules while ensuring the null-player property in the XAI--TU domain. Extensive experiments on tabular prediction tasks demonstrate that ESENSC_rev2 closely approximates exact SHAP while substantially improving scalability as the number of features increases. These empirical results indicate that equal-surplus-type attribution rules can achieve favorable trade-offs between computational cost and approximation accuracy in high-dimensional explainability settings. To provide theoretical foundations for these findings, we establish an axiomatic characterization showing that ESENSC_rev2 is uniquely determined by efficiency, the null-player axiom, a restricted differential marginality principle, an intermediate inessential-game property, and axioms that reduce computational requirements. Our results suggest that axiomatically justified and computationally efficient attribution rules can serve as practical and theoretically principled substitutes for SHAP-based approximations in modern explainability pipelines.
title A Polynomial-Time Axiomatic Alternative to SHAP for Feature Attribution
topic Machine Learning
Artificial Intelligence
url https://arxiv.org/abs/2603.00496