Proscenium: Exploring Design Spaces of Layered Information Experience on a Large Dual-Layer Transparent Display
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arXiv
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| Autori principali: | , , , , , , , |
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| Natura: | Preprint |
| Pubblicazione: |
2026
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| Soggetti: | |
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| _version_ | 1866908859150368768 |
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| author | Chen, Chen Pahud, Michel Brown, David Needham, Chuck Kumaravel, Balasaravanan T. Wilson, Andrew D. Hinckley, Ken Marquardt, Nicolai |
| author_facet | Chen, Chen Pahud, Michel Brown, David Needham, Chuck Kumaravel, Balasaravanan T. Wilson, Andrew D. Hinckley, Ken Marquardt, Nicolai |
| contents | Layering information spaces is a promising strategy to design intuitive and engaging interactive experiences. Although multi-layer displays enable promising interaction techniques through limited depth perception - achieved via slight separation between layers - it remains unclear how to fully design experiences that leverage the unique affordances of layered information. To address this, we introduce Proscenium, a dual-layer, large transparent display workspace setup with an adjustable separation between the layers. We demonstrate our preliminary design space focusing on how rendered information can be transitioned and linked across displays, and showcase 14 speculative experience prototypes across six categories. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2603_01238 |
| institution | arXiv |
| publishDate | 2026 |
| record_format | arxiv |
| spellingShingle | Proscenium: Exploring Design Spaces of Layered Information Experience on a Large Dual-Layer Transparent Display Chen, Chen Pahud, Michel Brown, David Needham, Chuck Kumaravel, Balasaravanan T. Wilson, Andrew D. Hinckley, Ken Marquardt, Nicolai Human-Computer Interaction Layering information spaces is a promising strategy to design intuitive and engaging interactive experiences. Although multi-layer displays enable promising interaction techniques through limited depth perception - achieved via slight separation between layers - it remains unclear how to fully design experiences that leverage the unique affordances of layered information. To address this, we introduce Proscenium, a dual-layer, large transparent display workspace setup with an adjustable separation between the layers. We demonstrate our preliminary design space focusing on how rendered information can be transitioned and linked across displays, and showcase 14 speculative experience prototypes across six categories. |
| title | Proscenium: Exploring Design Spaces of Layered Information Experience on a Large Dual-Layer Transparent Display |
| topic | Human-Computer Interaction |
| url | https://arxiv.org/abs/2603.01238 |