Proscenium: Exploring Design Spaces of Layered Information Experience on a Large Dual-Layer Transparent Display

Fuente: arXiv
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Autori principali: Chen, Chen, Pahud, Michel, Brown, David, Needham, Chuck, Kumaravel, Balasaravanan T., Wilson, Andrew D., Hinckley, Ken, Marquardt, Nicolai
Natura: Preprint
Pubblicazione: 2026
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author Chen, Chen
Pahud, Michel
Brown, David
Needham, Chuck
Kumaravel, Balasaravanan T.
Wilson, Andrew D.
Hinckley, Ken
Marquardt, Nicolai
author_facet Chen, Chen
Pahud, Michel
Brown, David
Needham, Chuck
Kumaravel, Balasaravanan T.
Wilson, Andrew D.
Hinckley, Ken
Marquardt, Nicolai
contents Layering information spaces is a promising strategy to design intuitive and engaging interactive experiences. Although multi-layer displays enable promising interaction techniques through limited depth perception - achieved via slight separation between layers - it remains unclear how to fully design experiences that leverage the unique affordances of layered information. To address this, we introduce Proscenium, a dual-layer, large transparent display workspace setup with an adjustable separation between the layers. We demonstrate our preliminary design space focusing on how rendered information can be transitioned and linked across displays, and showcase 14 speculative experience prototypes across six categories.
format Preprint
id arxiv_https___arxiv_org_abs_2603_01238
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Proscenium: Exploring Design Spaces of Layered Information Experience on a Large Dual-Layer Transparent Display
Chen, Chen
Pahud, Michel
Brown, David
Needham, Chuck
Kumaravel, Balasaravanan T.
Wilson, Andrew D.
Hinckley, Ken
Marquardt, Nicolai
Human-Computer Interaction
Layering information spaces is a promising strategy to design intuitive and engaging interactive experiences. Although multi-layer displays enable promising interaction techniques through limited depth perception - achieved via slight separation between layers - it remains unclear how to fully design experiences that leverage the unique affordances of layered information. To address this, we introduce Proscenium, a dual-layer, large transparent display workspace setup with an adjustable separation between the layers. We demonstrate our preliminary design space focusing on how rendered information can be transitioned and linked across displays, and showcase 14 speculative experience prototypes across six categories.
title Proscenium: Exploring Design Spaces of Layered Information Experience on a Large Dual-Layer Transparent Display
topic Human-Computer Interaction
url https://arxiv.org/abs/2603.01238