WorldStereo: Bridging Camera-Guided Video Generation and Scene Reconstruction via 3D Geometric Memories
Fuente:
arXiv
Guardado en:
| Autores principales: | Zhang, Yisu, Cao, Chenjie, Wang, Tengfei, Zuo, Xuhui, Wu, Junta, Zhu, Jianke, Guo, Chunchao |
|---|---|
| Formato: | Preprint |
| Publicado: |
2026
|
| Materias: | |
| Acceso en línea: | |
| Etiquetas: |
Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
|
Ejemplares similares
LiON-LoRA: Rethinking LoRA Fusion to Unify Controllable Spatial and Temporal Generation for Video Diffusion
por: Zhang, Yisu, et al.
Publicado: (2025)
por: Zhang, Yisu, et al.
Publicado: (2025)
WorldCompass: Reinforcement Learning for Long-Horizon World Models
por: Wang, Zehan, et al.
Publicado: (2026)
por: Wang, Zehan, et al.
Publicado: (2026)
Voyager: Long-Range and World-Consistent Video Diffusion for Explorable 3D Scene Generation
por: Huang, Tianyu, et al.
Publicado: (2025)
por: Huang, Tianyu, et al.
Publicado: (2025)
Stereo World Model: Camera-Guided Stereo Video Generation
por: Sun, Yang-Tian, et al.
Publicado: (2026)
por: Sun, Yang-Tian, et al.
Publicado: (2026)
WorldMirror: Universal 3D World Reconstruction with Any-Prior Prompting
por: Liu, Yifan, et al.
Publicado: (2025)
por: Liu, Yifan, et al.
Publicado: (2025)
FlashWorld: High-quality 3D Scene Generation within Seconds
por: Li, Xinyang, et al.
Publicado: (2025)
por: Li, Xinyang, et al.
Publicado: (2025)
WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modeling
por: Sun, Wenqiang, et al.
Publicado: (2025)
por: Sun, Wenqiang, et al.
Publicado: (2025)
HY-World 2.0: A Multi-Modal World Model for Reconstructing, Generating, and Simulating 3D Worlds
por: HY-World, Team, et al.
Publicado: (2026)
por: HY-World, Team, et al.
Publicado: (2026)
Pathwise Test-Time Correction for Autoregressive Long Video Generation
por: Xiang, Xunzhi, et al.
Publicado: (2026)
por: Xiang, Xunzhi, et al.
Publicado: (2026)
MVSFormer++: Revealing the Devil in Transformer's Details for Multi-View Stereo
por: Cao, Chenjie, et al.
Publicado: (2024)
por: Cao, Chenjie, et al.
Publicado: (2024)
Geo4D: Leveraging Video Generators for Geometric 4D Scene Reconstruction
por: Jiang, Zeren, et al.
Publicado: (2025)
por: Jiang, Zeren, et al.
Publicado: (2025)
MoCA: Mixture-of-Components Attention for Scalable Compositional 3D Generation
por: Li, Zhiqi, et al.
Publicado: (2025)
por: Li, Zhiqi, et al.
Publicado: (2025)
Pyramid Deep Fusion Network for Two-Hand Reconstruction from RGB-D Images
por: Ren, Jinwei, et al.
Publicado: (2023)
por: Ren, Jinwei, et al.
Publicado: (2023)
StereoWorld: Geometry-Aware Monocular-to-Stereo Video Generation
por: Xing, Ke, et al.
Publicado: (2025)
por: Xing, Ke, et al.
Publicado: (2025)
R-DMesh: Video-Guided 3D Animation via Rectified Dynamic Mesh Flow
por: Wu, Zijie, et al.
Publicado: (2026)
por: Wu, Zijie, et al.
Publicado: (2026)
3D Scene Prompting for Scene-Consistent Camera-Controllable Video Generation
por: Lee, JoungBin, et al.
Publicado: (2025)
por: Lee, JoungBin, et al.
Publicado: (2025)
Uni3C: Unifying Precisely 3D-Enhanced Camera and Human Motion Controls for Video Generation
por: Cao, Chenjie, et al.
Publicado: (2025)
por: Cao, Chenjie, et al.
Publicado: (2025)
ActMVS: Active Scene Reconstruction with Monocular Multi-View Stereo
por: Pu, Guo, et al.
Publicado: (2026)
por: Pu, Guo, et al.
Publicado: (2026)
Multispectral Stereo-Image Fusion for 3D Hyperspectral Scene Reconstruction
por: Wisotzky, Eric L., et al.
Publicado: (2023)
por: Wisotzky, Eric L., et al.
Publicado: (2023)
3DPhysVideo: Consistency-Guided Flow SDE for Video Generation via 3D Scene Reconstruction and Physical Simulation
por: Kim, Hwidong, et al.
Publicado: (2026)
por: Kim, Hwidong, et al.
Publicado: (2026)
4D Driving Scene Generation With Stereo Forcing
por: Lu, Hao, et al.
Publicado: (2025)
por: Lu, Hao, et al.
Publicado: (2025)
RGB-Phase Speckle: Cross-Scene Stereo 3D Reconstruction via Wrapped Pre-Normalization
por: Yang, Kai, et al.
Publicado: (2025)
por: Yang, Kai, et al.
Publicado: (2025)
IDCNet: Guided Video Diffusion for Metric-Consistent RGBD Scene Generation with Precise Camera Control
por: Liu, Lijuan, et al.
Publicado: (2025)
por: Liu, Lijuan, et al.
Publicado: (2025)
From Visual Synthesis to Interactive Worlds: Toward Production-Ready 3D Asset Generation
por: Wu, Jiafeng, et al.
Publicado: (2026)
por: Wu, Jiafeng, et al.
Publicado: (2026)
Efficient Camera-Controlled Video Generation of Static Scenes via Sparse Diffusion and 3D Rendering
por: Chen, Jieying, et al.
Publicado: (2026)
por: Chen, Jieying, et al.
Publicado: (2026)
UniScene: Multi-Camera Unified Pre-training via 3D Scene Reconstruction for Autonomous Driving
por: Min, Chen, et al.
Publicado: (2023)
por: Min, Chen, et al.
Publicado: (2023)
Guided MRI Reconstruction via Schrödinger Bridge
por: Wang, Yue, et al.
Publicado: (2024)
por: Wang, Yue, et al.
Publicado: (2024)
SC4D: Sparse-Controlled Video-to-4D Generation and Motion Transfer
por: Wu, Zijie, et al.
Publicado: (2024)
por: Wu, Zijie, et al.
Publicado: (2024)
HO-Gaussian: Hybrid Optimization of 3D Gaussian Splatting for Urban Scenes
por: Li, Zhuopeng, et al.
Publicado: (2024)
por: Li, Zhuopeng, et al.
Publicado: (2024)
SDGE: Stereo Guided Depth Estimation for 360$^\circ$ Camera Sets
por: Xu, Jialei, et al.
Publicado: (2024)
por: Xu, Jialei, et al.
Publicado: (2024)
Inst3D-LMM: Instance-Aware 3D Scene Understanding with Multi-modal Instruction Tuning
por: Yu, Hanxun, et al.
Publicado: (2025)
por: Yu, Hanxun, et al.
Publicado: (2025)
MVInpainter: Learning Multi-View Consistent Inpainting to Bridge 2D and 3D Editing
por: Cao, Chenjie, et al.
Publicado: (2024)
por: Cao, Chenjie, et al.
Publicado: (2024)
Observation Modeling of Reference--Background Residuals in Single-Snapshot FDA-MIMO-GPR
por: Yan, Yisu, et al.
Publicado: (2026)
por: Yan, Yisu, et al.
Publicado: (2026)
Linking Dispersive-Medium Uncertainty to Clutter Analysis in Single-Snapshot FDA-MIMO-GPR
por: Yan, Yisu, et al.
Publicado: (2026)
por: Yan, Yisu, et al.
Publicado: (2026)
Medium-Induced Cross-Frequency Clutter Structure in Single-Snapshot FDA-MIMO-GPR With a Weak-Dispersion Criterion
por: Yan, Yisu, et al.
Publicado: (2026)
por: Yan, Yisu, et al.
Publicado: (2026)
Weak-Fluctuation-Induced Clutter Covariance and Subspace Structure in Single-Snapshot FDA-MIMO GPR
por: Yan, Yisu, et al.
Publicado: (2026)
por: Yan, Yisu, et al.
Publicado: (2026)
Learning Dynamic Scene Reconstruction with Sinusoidal Geometric Priors
por: Guo, Tian, et al.
Publicado: (2025)
por: Guo, Tian, et al.
Publicado: (2025)
HVOFusion: Incremental Mesh Reconstruction Using Hybrid Voxel Octree
por: Liu, Shaofan, et al.
Publicado: (2024)
por: Liu, Shaofan, et al.
Publicado: (2024)
Dense Dynamic Scene Reconstruction and Camera Pose Estimation from Multi-View Videos
por: Sun, Shuo, et al.
Publicado: (2026)
por: Sun, Shuo, et al.
Publicado: (2026)
SAM4D: Segment Anything in Camera and LiDAR Streams
por: Xu, Jianyun, et al.
Publicado: (2025)
por: Xu, Jianyun, et al.
Publicado: (2025)
Ejemplares similares
-
LiON-LoRA: Rethinking LoRA Fusion to Unify Controllable Spatial and Temporal Generation for Video Diffusion
por: Zhang, Yisu, et al.
Publicado: (2025) -
WorldCompass: Reinforcement Learning for Long-Horizon World Models
por: Wang, Zehan, et al.
Publicado: (2026) -
Voyager: Long-Range and World-Consistent Video Diffusion for Explorable 3D Scene Generation
por: Huang, Tianyu, et al.
Publicado: (2025) -
Stereo World Model: Camera-Guided Stereo Video Generation
por: Sun, Yang-Tian, et al.
Publicado: (2026) -
WorldMirror: Universal 3D World Reconstruction with Any-Prior Prompting
por: Liu, Yifan, et al.
Publicado: (2025)