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| Main Authors: | , , , , , |
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| Format: | Preprint |
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2026
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| Subjects: | |
| Online Access: | https://arxiv.org/abs/2603.04307 |
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| _version_ | 1866910041118867456 |
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| author | Li, Hong Feng, Yutang Meng, Minqi Yang, Yichen Liu, Xuhui Zhang, Baochang |
| author_facet | Li, Hong Feng, Yutang Meng, Minqi Yang, Yichen Liu, Xuhui Zhang, Baochang |
| contents | Generating high-fidelity 3D avatars from text or image prompts is highly sought after in virtual reality and human-computer interaction. However, existing text-driven methods often rely on iterative Score Distillation Sampling (SDS) or CLIP optimization, which struggle with fine-grained semantic control and suffer from excessively slow inference. Meanwhile, image-driven approaches are severely bottlenecked by the scarcity and high acquisition cost of high-quality 3D facial scans, limiting model generalization. To address these challenges, we first construct a novel, large-scale dataset comprising over 100,000 pairs across four modalities: fine-grained textual descriptions, in-the-wild face images, high-quality light-normalized texture UV maps, and 3D geometric shapes. Leveraging this comprehensive dataset, we propose PromptAvatar, a framework featuring dual diffusion models. Specifically, it integrates a Texture Diffusion Model (TDM) that supports flexible multi-condition guidance from text and/or image prompts, alongside a Geometry Diffusion Model (GDM) guided by text prompts. By learning the direct mapping from multi-modal prompts to 3D representations, PromptAvatar eliminates the need for time-consuming iterative optimization, successfully generating high-fidelity, shading-free 3D avatars in under 10 seconds. Extensive quantitative and qualitative experiments demonstrate that our method significantly outperforms existing state-of-the-art approaches in generation quality, fine-grained detail alignment, and computational efficiency. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2603_04307 |
| institution | arXiv |
| publishDate | 2026 |
| record_format | arxiv |
| spellingShingle | Dual Diffusion Models for Multi-modal Guided 3D Avatar Generation Li, Hong Feng, Yutang Meng, Minqi Yang, Yichen Liu, Xuhui Zhang, Baochang Computer Vision and Pattern Recognition Generating high-fidelity 3D avatars from text or image prompts is highly sought after in virtual reality and human-computer interaction. However, existing text-driven methods often rely on iterative Score Distillation Sampling (SDS) or CLIP optimization, which struggle with fine-grained semantic control and suffer from excessively slow inference. Meanwhile, image-driven approaches are severely bottlenecked by the scarcity and high acquisition cost of high-quality 3D facial scans, limiting model generalization. To address these challenges, we first construct a novel, large-scale dataset comprising over 100,000 pairs across four modalities: fine-grained textual descriptions, in-the-wild face images, high-quality light-normalized texture UV maps, and 3D geometric shapes. Leveraging this comprehensive dataset, we propose PromptAvatar, a framework featuring dual diffusion models. Specifically, it integrates a Texture Diffusion Model (TDM) that supports flexible multi-condition guidance from text and/or image prompts, alongside a Geometry Diffusion Model (GDM) guided by text prompts. By learning the direct mapping from multi-modal prompts to 3D representations, PromptAvatar eliminates the need for time-consuming iterative optimization, successfully generating high-fidelity, shading-free 3D avatars in under 10 seconds. Extensive quantitative and qualitative experiments demonstrate that our method significantly outperforms existing state-of-the-art approaches in generation quality, fine-grained detail alignment, and computational efficiency. |
| title | Dual Diffusion Models for Multi-modal Guided 3D Avatar Generation |
| topic | Computer Vision and Pattern Recognition |
| url | https://arxiv.org/abs/2603.04307 |