AttentiveLearn: Personalized Post-Lecture Support for Gaze-Aware Immersive Learning

Fuente: arXiv
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Autori principali: Liu, Shi, Feick, Martin, Bierhoff, Linus, Maedche, Alexander
Natura: Preprint
Pubblicazione: 2026
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author Liu, Shi
Feick, Martin
Bierhoff, Linus
Maedche, Alexander
author_facet Liu, Shi
Feick, Martin
Bierhoff, Linus
Maedche, Alexander
contents Immersive learning environments such as virtual classrooms in Virtual Reality (VR) offer learners unique learning experiences, yet providing effective learner support remains a challenge. While prior HCI research has explored in-lecture support for immersive learning, little research has been conducted to provide post-lecture support, despite being critical for sustained motivation, engagement, and learning outcomes. To address this, we present AttentiveLearn, a learning ecosystem that generates personalized quizzes on a mobile learning assistant based on learners' attention distribution inferred using eye-tracking in VR lectures. We evaluated the system in a four-week field study with 36 university students attending lectures on Bayesian data analysis. AttentiveLearn improved learners' reported motivation and engagement, without conclusive evidence of learning gains. Meanwhile, anecdotal evidence suggested improvements in attention for certain participants over time. Based on our findings of the field study, we provide empirical insights and design implications for personalized post-lecture support for immersive learning systems.
format Preprint
id arxiv_https___arxiv_org_abs_2603_05324
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle AttentiveLearn: Personalized Post-Lecture Support for Gaze-Aware Immersive Learning
Liu, Shi
Feick, Martin
Bierhoff, Linus
Maedche, Alexander
Human-Computer Interaction
Immersive learning environments such as virtual classrooms in Virtual Reality (VR) offer learners unique learning experiences, yet providing effective learner support remains a challenge. While prior HCI research has explored in-lecture support for immersive learning, little research has been conducted to provide post-lecture support, despite being critical for sustained motivation, engagement, and learning outcomes. To address this, we present AttentiveLearn, a learning ecosystem that generates personalized quizzes on a mobile learning assistant based on learners' attention distribution inferred using eye-tracking in VR lectures. We evaluated the system in a four-week field study with 36 university students attending lectures on Bayesian data analysis. AttentiveLearn improved learners' reported motivation and engagement, without conclusive evidence of learning gains. Meanwhile, anecdotal evidence suggested improvements in attention for certain participants over time. Based on our findings of the field study, we provide empirical insights and design implications for personalized post-lecture support for immersive learning systems.
title AttentiveLearn: Personalized Post-Lecture Support for Gaze-Aware Immersive Learning
topic Human-Computer Interaction
url https://arxiv.org/abs/2603.05324