OVGGT: O(1) Constant-Cost Streaming Visual Geometry Transformer

Fuente: arXiv
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Autores principales: Lu, Si-Yu, Chen, Po-Ting, Hsu, Hui-Che, Jhong, Sin-Ye, Cheng, Wen-Huang, Chen, Yung-Yao
Formato: Preprint
Publicado: 2026
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author Lu, Si-Yu
Chen, Po-Ting
Hsu, Hui-Che
Jhong, Sin-Ye
Cheng, Wen-Huang
Chen, Yung-Yao
author_facet Lu, Si-Yu
Chen, Po-Ting
Hsu, Hui-Che
Jhong, Sin-Ye
Cheng, Wen-Huang
Chen, Yung-Yao
contents Reconstructing 3D geometry from streaming video requires continuous inference under bounded resources. Recent geometric foundation models achieve impressive reconstruction quality through all-to-all attention, yet their quadratic cost confines them to short, offline sequences. Causal-attention variants such as StreamVGGT enable single-pass streaming but accumulate an ever-growing KV cache, exhausting GPU memory within hundreds of frames and precluding the long-horizon deployment that motivates streaming inference in the first place. We present OVGGT, a training-free framework that bounds both memory and compute to a fixed budget regardless of sequence length. Our approach combines Self-Selective Caching, which leverages FFN residual magnitudes to compress the KV cache while remaining fully compatible with FlashAttention, with Dynamic Anchor Protection, which shields coordinate-critical tokens from eviction to suppress geometric drift over extended trajectories. Extensive experiments on indoor, outdoor, and ultra-long sequence benchmarks demonstrate that OVGGT processes arbitrarily long videos within a constant VRAM envelope while achieving state-of-the-art 3D geometric accuracy. Project page: https://vaisr.github.io/OVGGT/ Code: https://github.com/VAISR/OVGGT
format Preprint
id arxiv_https___arxiv_org_abs_2603_05959
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle OVGGT: O(1) Constant-Cost Streaming Visual Geometry Transformer
Lu, Si-Yu
Chen, Po-Ting
Hsu, Hui-Che
Jhong, Sin-Ye
Cheng, Wen-Huang
Chen, Yung-Yao
Computer Vision and Pattern Recognition
Reconstructing 3D geometry from streaming video requires continuous inference under bounded resources. Recent geometric foundation models achieve impressive reconstruction quality through all-to-all attention, yet their quadratic cost confines them to short, offline sequences. Causal-attention variants such as StreamVGGT enable single-pass streaming but accumulate an ever-growing KV cache, exhausting GPU memory within hundreds of frames and precluding the long-horizon deployment that motivates streaming inference in the first place. We present OVGGT, a training-free framework that bounds both memory and compute to a fixed budget regardless of sequence length. Our approach combines Self-Selective Caching, which leverages FFN residual magnitudes to compress the KV cache while remaining fully compatible with FlashAttention, with Dynamic Anchor Protection, which shields coordinate-critical tokens from eviction to suppress geometric drift over extended trajectories. Extensive experiments on indoor, outdoor, and ultra-long sequence benchmarks demonstrate that OVGGT processes arbitrarily long videos within a constant VRAM envelope while achieving state-of-the-art 3D geometric accuracy. Project page: https://vaisr.github.io/OVGGT/ Code: https://github.com/VAISR/OVGGT
title OVGGT: O(1) Constant-Cost Streaming Visual Geometry Transformer
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2603.05959