GenHOI: Towards Object-Consistent Hand-Object Interaction with Temporally Balanced and Spatially Selective Object Injection

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Hauptverfasser: Huang, Xuan, Xiang, Mochu, Shen, Zhelun, Wu, Jinbo, Wu, Chenming, Zhao, Chen, Wang, Kaisiyuan, Zhou, Hang, Liu, Shanshan, Feng, Haocheng, He, Wei, Wang, Jingdong
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Veröffentlicht: 2026
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author Huang, Xuan
Xiang, Mochu
Shen, Zhelun
Wu, Jinbo
Wu, Chenming
Zhao, Chen
Wang, Kaisiyuan
Zhou, Hang
Liu, Shanshan
Feng, Haocheng
He, Wei
Wang, Jingdong
author_facet Huang, Xuan
Xiang, Mochu
Shen, Zhelun
Wu, Jinbo
Wu, Chenming
Zhao, Chen
Wang, Kaisiyuan
Zhou, Hang
Liu, Shanshan
Feng, Haocheng
He, Wei
Wang, Jingdong
contents Hand-Object Interaction (HOI) remains a core challenge in digital human video synthesis, where models must generate physically plausible contact and preserve object identity across frames. Although recent HOI reenactment approaches have achieved progress, they are typically trained and evaluated in-domain and fail to generalize to complex, in-the-wild scenarios. In contrast, all-in-one video editing models exhibit broader robustness but still struggle with HOI-specific issues such as inconsistent object appearance. In this paper, we present GenHOI, a lightweight augmentation to pretrained video generation models that injects reference-object information in a temporally balanced and spatially selective manner. For temporal balancing, we propose Head-Sliding RoPE, which assigns head-specific temporal offsets to reference tokens, distributing their influence evenly across frames and mitigating the temporal decay of 3D RoPE to improve long-range object consistency. For spatial selectivity, we design a two-level spatial attention gate that concentrates object-conditioned attention on HOI regions and adaptively scales its strength, preserving background realism while enhancing interaction fidelity. Extensive qualitative and quantitative evaluations on unseen, in-the-wild scenes demonstrate that GenHOI significantly outperforms state-of-the-art HOI reenactment and all-in-one video editing methods. Project page: https://xuanhuang0.github.io/GenHOI/
format Preprint
id arxiv_https___arxiv_org_abs_2603_06048
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle GenHOI: Towards Object-Consistent Hand-Object Interaction with Temporally Balanced and Spatially Selective Object Injection
Huang, Xuan
Xiang, Mochu
Shen, Zhelun
Wu, Jinbo
Wu, Chenming
Zhao, Chen
Wang, Kaisiyuan
Zhou, Hang
Liu, Shanshan
Feng, Haocheng
He, Wei
Wang, Jingdong
Computer Vision and Pattern Recognition
Hand-Object Interaction (HOI) remains a core challenge in digital human video synthesis, where models must generate physically plausible contact and preserve object identity across frames. Although recent HOI reenactment approaches have achieved progress, they are typically trained and evaluated in-domain and fail to generalize to complex, in-the-wild scenarios. In contrast, all-in-one video editing models exhibit broader robustness but still struggle with HOI-specific issues such as inconsistent object appearance. In this paper, we present GenHOI, a lightweight augmentation to pretrained video generation models that injects reference-object information in a temporally balanced and spatially selective manner. For temporal balancing, we propose Head-Sliding RoPE, which assigns head-specific temporal offsets to reference tokens, distributing their influence evenly across frames and mitigating the temporal decay of 3D RoPE to improve long-range object consistency. For spatial selectivity, we design a two-level spatial attention gate that concentrates object-conditioned attention on HOI regions and adaptively scales its strength, preserving background realism while enhancing interaction fidelity. Extensive qualitative and quantitative evaluations on unseen, in-the-wild scenes demonstrate that GenHOI significantly outperforms state-of-the-art HOI reenactment and all-in-one video editing methods. Project page: https://xuanhuang0.github.io/GenHOI/
title GenHOI: Towards Object-Consistent Hand-Object Interaction with Temporally Balanced and Spatially Selective Object Injection
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2603.06048