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Autori principali: Huang, Zhenhao, Luo, Siyuan, Zhou, Bingyang, Zeng, Ziqiu, Pho, Jason, Shi, Fan
Natura: Preprint
Pubblicazione: 2026
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Accesso online:https://arxiv.org/abs/2603.06218
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author Huang, Zhenhao
Luo, Siyuan
Zhou, Bingyang
Zeng, Ziqiu
Pho, Jason
Shi, Fan
author_facet Huang, Zhenhao
Luo, Siyuan
Zhou, Bingyang
Zeng, Ziqiu
Pho, Jason
Shi, Fan
contents Accurate physics simulation is essential for robotic learning and control, yet analytical simulators often fail to capture complex contact dynamics, while learning-based simulators typically require large amounts of costly real-world data. To bridge this gap, we propose a few-shot real-to-sim approach that combines the physical consistency of analytical formulations with the representational capacity of graph neural network (GNN)-based models. Using only a small amount of real-world data, our method calibrates analytical simulators to generate large-scale synthetic datasets that capture diverse contact interactions. On this foundation, we introduce a mesh-based GNN that implicitly models rigid-body forward dynamics and derive surrogate gradients for collision detection, achieving full differentiability. Experimental results demonstrate that our approach enables learning-based simulators to outperform differentiable baselines in replicating real-world trajectories. In addition, the differentiable design supports gradient-based optimization, which we validate through simulation-based policy learning in multi-object interaction scenarios. Extensive experiments show that our framework not only improves simulation fidelity with minimal supervision but also increases the efficiency of policy learning. Taken together, these findings suggest that differentiable simulation with few-shot real-world grounding provides a powerful direction for advancing future robotic manipulation and control.
format Preprint
id arxiv_https___arxiv_org_abs_2603_06218
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Few-Shot Neural Differentiable Simulator: Real-to-Sim Rigid-Contact Modeling
Huang, Zhenhao
Luo, Siyuan
Zhou, Bingyang
Zeng, Ziqiu
Pho, Jason
Shi, Fan
Robotics
Accurate physics simulation is essential for robotic learning and control, yet analytical simulators often fail to capture complex contact dynamics, while learning-based simulators typically require large amounts of costly real-world data. To bridge this gap, we propose a few-shot real-to-sim approach that combines the physical consistency of analytical formulations with the representational capacity of graph neural network (GNN)-based models. Using only a small amount of real-world data, our method calibrates analytical simulators to generate large-scale synthetic datasets that capture diverse contact interactions. On this foundation, we introduce a mesh-based GNN that implicitly models rigid-body forward dynamics and derive surrogate gradients for collision detection, achieving full differentiability. Experimental results demonstrate that our approach enables learning-based simulators to outperform differentiable baselines in replicating real-world trajectories. In addition, the differentiable design supports gradient-based optimization, which we validate through simulation-based policy learning in multi-object interaction scenarios. Extensive experiments show that our framework not only improves simulation fidelity with minimal supervision but also increases the efficiency of policy learning. Taken together, these findings suggest that differentiable simulation with few-shot real-world grounding provides a powerful direction for advancing future robotic manipulation and control.
title Few-Shot Neural Differentiable Simulator: Real-to-Sim Rigid-Contact Modeling
topic Robotics
url https://arxiv.org/abs/2603.06218