Guardado en:
Detalles Bibliográficos
Autores principales: Gu, Li, Jiang, Zihuan, Chi, Zhixiang, Liu, Huan, Wang, Ziqiang, Yu, Yuanhao, Berseth, Glen, Wang, Yang
Formato: Preprint
Publicado: 2026
Materias:
Acceso en línea:https://arxiv.org/abs/2603.07432
Etiquetas: Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
_version_ 1866910045151690752
author Gu, Li
Jiang, Zihuan
Chi, Zhixiang
Liu, Huan
Wang, Ziqiang
Yu, Yuanhao
Berseth, Glen
Wang, Yang
author_facet Gu, Li
Jiang, Zihuan
Chi, Zhixiang
Liu, Huan
Wang, Ziqiang
Yu, Yuanhao
Berseth, Glen
Wang, Yang
contents Graphical user interface (GUI)-based mobile agents automate digital tasks on mobile devices by interpreting natural-language instructions and interacting with the screen. While recent methods apply reinforcement learning (RL) to train vision-language-model(VLM) agents in interactive environments with a primary focus on performance, generalization remains underexplored due to the lack of standardized benchmarks and open-source RL systems. In this work, we formalize the problem as a Contextual Markov Decision Process (CMDP) and introduce \textbf{AndroidWorld-Generalization}, a benchmark with three increasingly challenging regimes for evaluating zero-shot generalization to unseen task instances, templates, and applications. We further propose an RL training system that integrates Group Relative Policy Optimization (GRPO) with a scalable rollout collection system, consisting of containerized infrastructure and asynchronous execution % , and error recovery to support reliable and efficient training. Experiments on AndroidWorld-Generalization show that RL enables a 7B-parameter VLM agent to surpass supervised fine-tuning baselines, yielding a 26.1\% improvement on unseen instances but only limited gains on unseen templates (15.7\%) and apps (8.3\%), underscoring the challenges of generalization. As a preliminary step, we demonstrate that few-shot adaptation at test-time improves performance on unseen apps, motivating future research in this direction. To support reproducibility and fair comparison, we open-source the full RL training system, including the environment, task suite, models, prompt configurations, and the underlying infrastructure \footnote{https://github.com/zihuanjiang/AndroidWorld-Generalization}.
format Preprint
id arxiv_https___arxiv_org_abs_2603_07432
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Generalization in Online Reinforcement Learning for Mobile Agents
Gu, Li
Jiang, Zihuan
Chi, Zhixiang
Liu, Huan
Wang, Ziqiang
Yu, Yuanhao
Berseth, Glen
Wang, Yang
Computer Vision and Pattern Recognition
Computation and Language
Human-Computer Interaction
Machine Learning
Graphical user interface (GUI)-based mobile agents automate digital tasks on mobile devices by interpreting natural-language instructions and interacting with the screen. While recent methods apply reinforcement learning (RL) to train vision-language-model(VLM) agents in interactive environments with a primary focus on performance, generalization remains underexplored due to the lack of standardized benchmarks and open-source RL systems. In this work, we formalize the problem as a Contextual Markov Decision Process (CMDP) and introduce \textbf{AndroidWorld-Generalization}, a benchmark with three increasingly challenging regimes for evaluating zero-shot generalization to unseen task instances, templates, and applications. We further propose an RL training system that integrates Group Relative Policy Optimization (GRPO) with a scalable rollout collection system, consisting of containerized infrastructure and asynchronous execution % , and error recovery to support reliable and efficient training. Experiments on AndroidWorld-Generalization show that RL enables a 7B-parameter VLM agent to surpass supervised fine-tuning baselines, yielding a 26.1\% improvement on unseen instances but only limited gains on unseen templates (15.7\%) and apps (8.3\%), underscoring the challenges of generalization. As a preliminary step, we demonstrate that few-shot adaptation at test-time improves performance on unseen apps, motivating future research in this direction. To support reproducibility and fair comparison, we open-source the full RL training system, including the environment, task suite, models, prompt configurations, and the underlying infrastructure \footnote{https://github.com/zihuanjiang/AndroidWorld-Generalization}.
title Generalization in Online Reinforcement Learning for Mobile Agents
topic Computer Vision and Pattern Recognition
Computation and Language
Human-Computer Interaction
Machine Learning
url https://arxiv.org/abs/2603.07432