Fast Low-light Enhancement and Deblurring for 3D Dark Scenes

Fuente: arXiv
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Auteurs principaux: Zhang, Feng, Wang, Jinglong, Li, Ze, Zhou, Yanghong, Chen, Yang, Chen, Lei, Zhu, Xiatian
Format: Preprint
Publié: 2026
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author Zhang, Feng
Wang, Jinglong
Li, Ze
Zhou, Yanghong
Chen, Yang
Chen, Lei
Zhu, Xiatian
author_facet Zhang, Feng
Wang, Jinglong
Li, Ze
Zhou, Yanghong
Chen, Yang
Chen, Lei
Zhu, Xiatian
contents Novel view synthesis from low-light, noisy, and motion-blurred imagery remains a valuable and challenging task. Current volumetric rendering methods struggle with compound degradation, and sequential 2D preprocessing introduces artifacts due to interdependencies. In this work, we introduce FLED-GS, a fast low-light enhancement and deblurring framework that reformulates 3D scene restoration as an alternating cycle of enhancement and reconstruction. Specifically, FLED-GS inserts several intermediate brightness anchors to enable progressive recovery, preventing noise blow-up from harming deblurring or geometry. Each iteration sharpens inputs with an off-the-shelf 2D deblurrer and then performs noise-aware 3DGS reconstruction that estimates and suppresses noise while producing clean priors for the next level. Experiments show FLED-GS outperforms state-of-the-art LuSh-NeRF, achieving 21$\times$ faster training and 11$\times$ faster rendering.
format Preprint
id arxiv_https___arxiv_org_abs_2603_08133
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Fast Low-light Enhancement and Deblurring for 3D Dark Scenes
Zhang, Feng
Wang, Jinglong
Li, Ze
Zhou, Yanghong
Chen, Yang
Chen, Lei
Zhu, Xiatian
Computer Vision and Pattern Recognition
Novel view synthesis from low-light, noisy, and motion-blurred imagery remains a valuable and challenging task. Current volumetric rendering methods struggle with compound degradation, and sequential 2D preprocessing introduces artifacts due to interdependencies. In this work, we introduce FLED-GS, a fast low-light enhancement and deblurring framework that reformulates 3D scene restoration as an alternating cycle of enhancement and reconstruction. Specifically, FLED-GS inserts several intermediate brightness anchors to enable progressive recovery, preventing noise blow-up from harming deblurring or geometry. Each iteration sharpens inputs with an off-the-shelf 2D deblurrer and then performs noise-aware 3DGS reconstruction that estimates and suppresses noise while producing clean priors for the next level. Experiments show FLED-GS outperforms state-of-the-art LuSh-NeRF, achieving 21$\times$ faster training and 11$\times$ faster rendering.
title Fast Low-light Enhancement and Deblurring for 3D Dark Scenes
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2603.08133