Leaderboard Incentives: Model Rankings under Strategic Post-Training

Fuente: arXiv
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Hauptverfasser: Chen, Yatong, Zhang, Guanhua, Hardt, Moritz
Format: Preprint
Veröffentlicht: 2026
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author Chen, Yatong
Zhang, Guanhua
Hardt, Moritz
author_facet Chen, Yatong
Zhang, Guanhua
Hardt, Moritz
contents Influential benchmarks incentivize competing model developers to strategically allocate post-training resources toward improvements on the leaderboard, a phenomenon dubbed benchmaxxing or training on the test task. In this work, we initiate a principled study of the incentive structure that benchmarks induce. We model benchmarking as a Stackelberg game between a benchmark designer who chooses an evaluation protocol and multiple model developers who compete simultaneously in a subgame given by the designer's choice. Each competitor has a model of unknown latent quality and can inflate its observed score by allocating resources to benchmark-specific improvements. First, we prove that current benchmarks induce games for which no Nash equilibrium between model developers exists. This result suggests one explanation for why current practice leads to misaligned incentives, prompting model developers to strategize in opaque ways. However, we prove that under mild conditions, a recently proposed evaluation protocol, called tune-before-test, induces a benchmark with a unique Nash equilibrium that ranks models by latent quality. This positive result demonstrates that benchmarks need not set bad incentives, even if current evaluations do.
format Preprint
id arxiv_https___arxiv_org_abs_2603_08371
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Leaderboard Incentives: Model Rankings under Strategic Post-Training
Chen, Yatong
Zhang, Guanhua
Hardt, Moritz
Computer Science and Game Theory
Machine Learning
Influential benchmarks incentivize competing model developers to strategically allocate post-training resources toward improvements on the leaderboard, a phenomenon dubbed benchmaxxing or training on the test task. In this work, we initiate a principled study of the incentive structure that benchmarks induce. We model benchmarking as a Stackelberg game between a benchmark designer who chooses an evaluation protocol and multiple model developers who compete simultaneously in a subgame given by the designer's choice. Each competitor has a model of unknown latent quality and can inflate its observed score by allocating resources to benchmark-specific improvements. First, we prove that current benchmarks induce games for which no Nash equilibrium between model developers exists. This result suggests one explanation for why current practice leads to misaligned incentives, prompting model developers to strategize in opaque ways. However, we prove that under mild conditions, a recently proposed evaluation protocol, called tune-before-test, induces a benchmark with a unique Nash equilibrium that ranks models by latent quality. This positive result demonstrates that benchmarks need not set bad incentives, even if current evaluations do.
title Leaderboard Incentives: Model Rankings under Strategic Post-Training
topic Computer Science and Game Theory
Machine Learning
url https://arxiv.org/abs/2603.08371