DenoiseSplat: Feed-Forward Gaussian Splatting for Noisy 3D Scene Reconstruction

Fuente: arXiv
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Auteurs principaux: Jiang, Fuzhen, Li, Zhuoran, Zhang, Yinlin
Format: Preprint
Publié: 2026
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_version_ 1866912958412488704
author Jiang, Fuzhen
Li, Zhuoran
Zhang, Yinlin
author_facet Jiang, Fuzhen
Li, Zhuoran
Zhang, Yinlin
contents 3D scene reconstruction and novel-view synthesis are fundamental for VR, robotics, and content creation. However, most NeRF and 3D Gaussian Splatting pipelines assume clean inputs and degrade under real noise and artifacts. We therefore propose DenoiseSplat, a feed-forward 3D Gaussian splatting method for noisy multi-view images. We build a large-scale, scene-consistent noisy--clean benchmark on RE10K by injecting Gaussian, Poisson, speckle, and salt-and-pepper noise with controlled intensities. With a lightweight MVSplat-style feed-forward backbone, we train end-to-end using only clean 2D renderings as supervision and no 3D ground truth. On noisy RE10K, DenoiseSplat outperforms vanilla MVSplat and a strong two-stage baseline (IDF + MVSplat) in PSNR/SSIM and LPIPS across noise types and levels.
format Preprint
id arxiv_https___arxiv_org_abs_2603_09291
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle DenoiseSplat: Feed-Forward Gaussian Splatting for Noisy 3D Scene Reconstruction
Jiang, Fuzhen
Li, Zhuoran
Zhang, Yinlin
Computer Vision and Pattern Recognition
Artificial Intelligence
3D scene reconstruction and novel-view synthesis are fundamental for VR, robotics, and content creation. However, most NeRF and 3D Gaussian Splatting pipelines assume clean inputs and degrade under real noise and artifacts. We therefore propose DenoiseSplat, a feed-forward 3D Gaussian splatting method for noisy multi-view images. We build a large-scale, scene-consistent noisy--clean benchmark on RE10K by injecting Gaussian, Poisson, speckle, and salt-and-pepper noise with controlled intensities. With a lightweight MVSplat-style feed-forward backbone, we train end-to-end using only clean 2D renderings as supervision and no 3D ground truth. On noisy RE10K, DenoiseSplat outperforms vanilla MVSplat and a strong two-stage baseline (IDF + MVSplat) in PSNR/SSIM and LPIPS across noise types and levels.
title DenoiseSplat: Feed-Forward Gaussian Splatting for Noisy 3D Scene Reconstruction
topic Computer Vision and Pattern Recognition
Artificial Intelligence
url https://arxiv.org/abs/2603.09291