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Main Authors: Ji, Yuzhou, Tian, Qijian, Zhu, He, Jiang, Xiaoqi, Cao, Guangzhi, Ma, Lizhuang, Xie, Yuan, Tan, Xin
Format: Preprint
Published: 2026
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Online Access:https://arxiv.org/abs/2603.10893
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author Ji, Yuzhou
Tian, Qijian
Zhu, He
Jiang, Xiaoqi
Cao, Guangzhi
Ma, Lizhuang
Xie, Yuan
Tan, Xin
author_facet Ji, Yuzhou
Tian, Qijian
Zhu, He
Jiang, Xiaoqi
Cao, Guangzhi
Ma, Lizhuang
Xie, Yuan
Tan, Xin
contents Explicit 3D representations have already become an essential medium for 3D simulation and understanding. However, the most commonly used point cloud and 3D Gaussian Splatting (3DGS) each suffer from non-photorealistic rendering and significant degradation under sparse inputs. In this paper, we introduce Sparse to Dense lifting (S2D), a novel pipeline that bridges the two representations and achieves high-quality 3DGS reconstruction with minimal inputs. Specifically, the S2D lifting is two-fold. We first present an efficient one-step diffusion model that lifts sparse point cloud for high-fidelity image artifact fixing. Meanwhile, to reconstruct 3D consistent scenes, we also design a corresponding reconstruction strategy with random sample drop and weighted gradient for robust model fitting from sparse input views to dense novel views. Extensive experiments show that S2D achieves the best consistency in generating novel view guidance and first-tier sparse view reconstruction quality under different input sparsity. By reconstructing stable scenes with the least possible captures among existing methods, S2D enables minimal input requirements for 3DGS applications.
format Preprint
id arxiv_https___arxiv_org_abs_2603_10893
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle S2D: Sparse to Dense Lifting for 3D Reconstruction with Minimal Inputs
Ji, Yuzhou
Tian, Qijian
Zhu, He
Jiang, Xiaoqi
Cao, Guangzhi
Ma, Lizhuang
Xie, Yuan
Tan, Xin
Computer Vision and Pattern Recognition
Explicit 3D representations have already become an essential medium for 3D simulation and understanding. However, the most commonly used point cloud and 3D Gaussian Splatting (3DGS) each suffer from non-photorealistic rendering and significant degradation under sparse inputs. In this paper, we introduce Sparse to Dense lifting (S2D), a novel pipeline that bridges the two representations and achieves high-quality 3DGS reconstruction with minimal inputs. Specifically, the S2D lifting is two-fold. We first present an efficient one-step diffusion model that lifts sparse point cloud for high-fidelity image artifact fixing. Meanwhile, to reconstruct 3D consistent scenes, we also design a corresponding reconstruction strategy with random sample drop and weighted gradient for robust model fitting from sparse input views to dense novel views. Extensive experiments show that S2D achieves the best consistency in generating novel view guidance and first-tier sparse view reconstruction quality under different input sparsity. By reconstructing stable scenes with the least possible captures among existing methods, S2D enables minimal input requirements for 3DGS applications.
title S2D: Sparse to Dense Lifting for 3D Reconstruction with Minimal Inputs
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2603.10893