Ergodicity in reinforcement learning

Fuente: arXiv
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Hauptverfasser: Baumann, Dominik, Noorani, Erfaun, Mustafin, Arsenii, Sheng, Xinyi, Verbruggen, Bert, Vanhoyweghen, Arne, Ginis, Vincent, Schön, Thomas B.
Format: Preprint
Veröffentlicht: 2026
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author Baumann, Dominik
Noorani, Erfaun
Mustafin, Arsenii
Sheng, Xinyi
Verbruggen, Bert
Vanhoyweghen, Arne
Ginis, Vincent
Schön, Thomas B.
author_facet Baumann, Dominik
Noorani, Erfaun
Mustafin, Arsenii
Sheng, Xinyi
Verbruggen, Bert
Vanhoyweghen, Arne
Ginis, Vincent
Schön, Thomas B.
contents In reinforcement learning, we typically aim to optimize the expected value of the sum of rewards an agent collects over a trajectory. However, if the process generating these rewards is non-ergodic, the expected value, i.e., the average over infinitely many trajectories with a given policy, is uninformative for the average over a single, but infinitely long trajectory. Thus, if we care about how the individual agent performs during deployment, the expected value is not a good optimization objective. In this paper, we discuss the impact of non-ergodic reward processes on reinforcement learning agents through an instructive example, relate the notion of ergodic reward processes to more widely used notions of ergodic Markov chains, and present existing solutions that optimize long-term performance of individual trajectories under non-ergodic reward dynamics.
format Preprint
id arxiv_https___arxiv_org_abs_2603_10895
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Ergodicity in reinforcement learning
Baumann, Dominik
Noorani, Erfaun
Mustafin, Arsenii
Sheng, Xinyi
Verbruggen, Bert
Vanhoyweghen, Arne
Ginis, Vincent
Schön, Thomas B.
Machine Learning
In reinforcement learning, we typically aim to optimize the expected value of the sum of rewards an agent collects over a trajectory. However, if the process generating these rewards is non-ergodic, the expected value, i.e., the average over infinitely many trajectories with a given policy, is uninformative for the average over a single, but infinitely long trajectory. Thus, if we care about how the individual agent performs during deployment, the expected value is not a good optimization objective. In this paper, we discuss the impact of non-ergodic reward processes on reinforcement learning agents through an instructive example, relate the notion of ergodic reward processes to more widely used notions of ergodic Markov chains, and present existing solutions that optimize long-term performance of individual trajectories under non-ergodic reward dynamics.
title Ergodicity in reinforcement learning
topic Machine Learning
url https://arxiv.org/abs/2603.10895