When Slots Compete: Slot Merging in Object-Centric Learning

Fuente: arXiv
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Autori principali: Chatzisavvas, Christos, Rigas, Panagiotis, Ioannakis, George, Katsouros, Vassilis, Mitianoudis, Nikolaos
Natura: Preprint
Pubblicazione: 2026
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author Chatzisavvas, Christos
Rigas, Panagiotis
Ioannakis, George
Katsouros, Vassilis
Mitianoudis, Nikolaos
author_facet Chatzisavvas, Christos
Rigas, Panagiotis
Ioannakis, George
Katsouros, Vassilis
Mitianoudis, Nikolaos
contents Slot-based object-centric learning represents an image as a set of latent slots with a decoder that combines them into an image or features. The decoder specifies how slots are combined into an output, but the slot set is typically fixed: the number of slots is chosen upfront and slots are only refined. This can lead to multiple slots competing for overlapping regions of the same entity rather than focusing on distinct regions. We introduce slot merging: a drop-in, lightweight operation on the slot set that merges overlapping slots during training. We quantify overlap with a Soft-IoU score between slot-attention maps and combine selected pairs via a barycentric update that preserves gradient flow. Merging follows a fixed policy, with the decision threshold inferred from overlap statistics, requiring no additional learnable modules. Integrated into the established feature-reconstruction pipeline of DINOSAUR, the proposed method improves object factorization and mask quality, surpassing other adaptive methods in object discovery and segmentation benchmarks.
format Preprint
id arxiv_https___arxiv_org_abs_2603_11246
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle When Slots Compete: Slot Merging in Object-Centric Learning
Chatzisavvas, Christos
Rigas, Panagiotis
Ioannakis, George
Katsouros, Vassilis
Mitianoudis, Nikolaos
Computer Vision and Pattern Recognition
Slot-based object-centric learning represents an image as a set of latent slots with a decoder that combines them into an image or features. The decoder specifies how slots are combined into an output, but the slot set is typically fixed: the number of slots is chosen upfront and slots are only refined. This can lead to multiple slots competing for overlapping regions of the same entity rather than focusing on distinct regions. We introduce slot merging: a drop-in, lightweight operation on the slot set that merges overlapping slots during training. We quantify overlap with a Soft-IoU score between slot-attention maps and combine selected pairs via a barycentric update that preserves gradient flow. Merging follows a fixed policy, with the decision threshold inferred from overlap statistics, requiring no additional learnable modules. Integrated into the established feature-reconstruction pipeline of DINOSAUR, the proposed method improves object factorization and mask quality, surpassing other adaptive methods in object discovery and segmentation benchmarks.
title When Slots Compete: Slot Merging in Object-Centric Learning
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2603.11246