Saved in:
| Main Authors: | Fan, Lei, Li, Yuxin |
|---|---|
| Format: | Preprint |
| Published: |
2026
|
| Subjects: | |
| Online Access: | https://arxiv.org/abs/2603.12727 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
The Effect of Design Thinking on Creative & Innovation Processes: An Empirical Study Across Different Design Experience Levels
by: Zhang, Yuxin, et al.
Published: (2026)
by: Zhang, Yuxin, et al.
Published: (2026)
Design Perspective on Materials Experience: A CiteSpace-Based Bibliometric and Visual Analysis of Interdisciplinary Research
by: Zhang, Yuxin, et al.
Published: (2026)
by: Zhang, Yuxin, et al.
Published: (2026)
Haptics-based, higher-order Sensory Substitution designed for Object Negotiation in Blindness and Low Vision: Virtual Whiskers
by: Feng, Junchi, et al.
Published: (2024)
by: Feng, Junchi, et al.
Published: (2024)
Understanding and Co-designing Photo-based Reminiscence with Older Adults
by: Zhang, Zhongyue, et al.
Published: (2024)
by: Zhang, Zhongyue, et al.
Published: (2024)
TeamPortal: Exploring Virtual Reality Collaboration Through Shared and Manipulating Parallel Views
by: Wang, Xian, et al.
Published: (2025)
by: Wang, Xian, et al.
Published: (2025)
Speech recognition assisted by large language models to command software orally -- Application to an augmented and virtual reality web app for immersive molecular graphics
by: Rodriguez, Fabio Cortes, et al.
Published: (2026)
by: Rodriguez, Fabio Cortes, et al.
Published: (2026)
Direct vs. Score-based Selection: Understanding the Heisenberg Effect in Target Acquisition Across Input Modalities in Virtual Reality
by: Qiu, Linjie, et al.
Published: (2026)
by: Qiu, Linjie, et al.
Published: (2026)
Perceived risk evolution in automated driving inferred from large-scale discrete ratings
by: He, Xiaolin, et al.
Published: (2025)
by: He, Xiaolin, et al.
Published: (2025)
Towards Anatomy Education with Generative AI-based Virtual Assistants in Immersive Virtual Reality Environments
by: Chheang, Vuthea, et al.
Published: (2023)
by: Chheang, Vuthea, et al.
Published: (2023)
What is the focus of XAI in UI design? Prioritizing UI design principles for enhancing XAI user experience
by: Lei, Dian, et al.
Published: (2024)
by: Lei, Dian, et al.
Published: (2024)
An Immersive Virtual Reality Bimanual Telerobotic System With Haptic Feedback
by: Xu, Han, et al.
Published: (2025)
by: Xu, Han, et al.
Published: (2025)
SpatialTouch: Exploring Spatial Data Visualizations in Cross-reality
by: Zhao, Lixiang, et al.
Published: (2024)
by: Zhao, Lixiang, et al.
Published: (2024)
Educational impacts of generative artificial intelligence on learning and performance of engineering students in China
by: Fan, Lei, et al.
Published: (2025)
by: Fan, Lei, et al.
Published: (2025)
Material Experience: An Evaluation Model for Creative Materials Based on Visual-Tactile Sensory Properties
by: Zhang, Yuxin, et al.
Published: (2025)
by: Zhang, Yuxin, et al.
Published: (2025)
CalliSense: An Interactive Educational Tool for Process-based Learning in Chinese Calligraphy
by: Gong, Xinya, et al.
Published: (2025)
by: Gong, Xinya, et al.
Published: (2025)
RemVerse: Supporting Reminiscence Activities for Older Adults through AI-Assisted Virtual Reality
by: Li, Ruohao, et al.
Published: (2025)
by: Li, Ruohao, et al.
Published: (2025)
A natural-language-based approach to intelligent data retrieval and representation for cloud BIM
by: Lin, Jia-Rui, et al.
Published: (2024)
by: Lin, Jia-Rui, et al.
Published: (2024)
An extended reality-based framework for user risk training in urban built environment
by: Konstantakos, Sotirios, et al.
Published: (2025)
by: Konstantakos, Sotirios, et al.
Published: (2025)
WebAssembly enables low latency interoperable augmented and virtual reality software
by: Kim, Woo Jae, et al.
Published: (2021)
by: Kim, Woo Jae, et al.
Published: (2021)
Psychoacoustic assessment of synthetic sounds for electric vehicles in a virtual reality experiment
by: Bazilinskyy, Pavlo, et al.
Published: (2025)
by: Bazilinskyy, Pavlo, et al.
Published: (2025)
Pedestrian collision avoidance in hemianopia during natural walking in immersive virtual reality
by: Doyon, Jonathan K., et al.
Published: (2025)
by: Doyon, Jonathan K., et al.
Published: (2025)
ChatGPT as an inventor: Eliciting the strengths and weaknesses of current large language models against humans in engineering design
by: Ege, Daniel Nygård, et al.
Published: (2024)
by: Ege, Daniel Nygård, et al.
Published: (2024)
Swarm manipulation: An efficient and accurate technique for multi-object manipulation in virtual reality
by: Li, Xiang, et al.
Published: (2024)
by: Li, Xiang, et al.
Published: (2024)
Exploring the Design of Virtual Reality Museums to Support Remote Visitation With Older Adults
by: Zhang, Jingling, et al.
Published: (2024)
by: Zhang, Jingling, et al.
Published: (2024)
FEWSim: A Visual Analytic Framework for Exploring the Nexus of Food-Energy-Water Simulations
by: Lei, Fan, et al.
Published: (2025)
by: Lei, Fan, et al.
Published: (2025)
Virtual Co-Pilot: Multimodal Large Language Model-enabled Quick-access Procedures for Single Pilot Operations
by: Li, Fan, et al.
Published: (2024)
by: Li, Fan, et al.
Published: (2024)
Acceptance of cybernetic avatars for capability enhancement: a large-scale survey
by: Aymerich-Franch, Laura, et al.
Published: (2025)
by: Aymerich-Franch, Laura, et al.
Published: (2025)
Visualization of a multidimensional point cloud as a 3D swarm of avatars
by: Luchowski, Leszek, et al.
Published: (2025)
by: Luchowski, Leszek, et al.
Published: (2025)
IllusionX: An LLM-powered mixed reality personal companion
by: Yousri, Ramez, et al.
Published: (2024)
by: Yousri, Ramez, et al.
Published: (2024)
RemoteChess: Enhancing Older Adults' Social Connectedness via Designing a Virtual Reality Chinese Chess (Xiangqi) Community
by: Wei, Qianjie, et al.
Published: (2025)
by: Wei, Qianjie, et al.
Published: (2025)
Augmented reality for upper limb rehabilitation: real-time kinematic feedback with HoloLens 2
by: Luciani, Beatrice, et al.
Published: (2024)
by: Luciani, Beatrice, et al.
Published: (2024)
iSurgARy: A mobile augmented reality solution for ventriculostomy in resource-limited settings
by: Asadi, Zahra, et al.
Published: (2024)
by: Asadi, Zahra, et al.
Published: (2024)
Just stop doing everything for now!: Understanding security attacks in remote collaborative mixed reality
by: Sajid, Maha, et al.
Published: (2025)
by: Sajid, Maha, et al.
Published: (2025)
Using virtual reality to enhance mobility, safety, and equity for persons with vision loss in urban environments
by: Ricci, F. S., et al.
Published: (2024)
by: Ricci, F. S., et al.
Published: (2024)
Meeting effectiveness and inclusiveness: large-scale measurement, identification of key features, and prediction in real-world remote meetings
by: Hosseinkashi, Yasaman, et al.
Published: (2023)
by: Hosseinkashi, Yasaman, et al.
Published: (2023)
Systematic Literature Review of Using Virtual Reality as a Social Platform in HCI Community
by: Wei, Xiaoying, et al.
Published: (2024)
by: Wei, Xiaoying, et al.
Published: (2024)
AI as a Bridge Across Ages: Exploring The Opportunities of Artificial Intelligence in Supporting Inter-Generational Communication in Virtual Reality
by: Du, Qiuxin, et al.
Published: (2024)
by: Du, Qiuxin, et al.
Published: (2024)
Generative Multi-Sensory Meditation: Exploring Immersive Depth and Activation in Virtual Reality
by: Jiang, Yuyang, et al.
Published: (2025)
by: Jiang, Yuyang, et al.
Published: (2025)
Break Times: Virtual Reality Art Therapy
by: Yap, Yi Rou, et al.
Published: (2024)
by: Yap, Yi Rou, et al.
Published: (2024)
Exploring the current applications and potential of extended reality for environmental sustainability in manufacturing
by: Cao, Huizhong, et al.
Published: (2023)
by: Cao, Huizhong, et al.
Published: (2023)
Similar Items
-
The Effect of Design Thinking on Creative & Innovation Processes: An Empirical Study Across Different Design Experience Levels
by: Zhang, Yuxin, et al.
Published: (2026) -
Design Perspective on Materials Experience: A CiteSpace-Based Bibliometric and Visual Analysis of Interdisciplinary Research
by: Zhang, Yuxin, et al.
Published: (2026) -
Haptics-based, higher-order Sensory Substitution designed for Object Negotiation in Blindness and Low Vision: Virtual Whiskers
by: Feng, Junchi, et al.
Published: (2024) -
Understanding and Co-designing Photo-based Reminiscence with Older Adults
by: Zhang, Zhongyue, et al.
Published: (2024) -
TeamPortal: Exploring Virtual Reality Collaboration Through Shared and Manipulating Parallel Views
by: Wang, Xian, et al.
Published: (2025)