Egocentric World Model for Photorealistic Hand-Object Interaction Synthesis

Fuente: arXiv
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Auteurs principaux: Li, Dayou, Liu, Lulin, Liu, Bangya, Zhou, Shijie, Feng, Jiu, Lu, Ziqi, Zheng, Minghui, You, Chenyu, Fan, Zhiwen
Format: Preprint
Publié: 2026
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author Li, Dayou
Liu, Lulin
Liu, Bangya
Zhou, Shijie
Feng, Jiu
Lu, Ziqi
Zheng, Minghui
You, Chenyu
Fan, Zhiwen
author_facet Li, Dayou
Liu, Lulin
Liu, Bangya
Zhou, Shijie
Feng, Jiu
Lu, Ziqi
Zheng, Minghui
You, Chenyu
Fan, Zhiwen
contents To serve as a scalable data source for embodied AI, world models should act as true simulators that infer interaction dynamics strictly from user actions, rather than mere conditional video generators relying on privileged future object states. In this context, egocentric Human-Object Interaction (HOI) world models are critical for predicting physically grounded first-person rollouts. However, building such models is profoundly challenging due to rapid head motions, severe occlusions, and high-DoF hand articulations that abruptly alter contact topologies. Consequently, existing approaches often circumvent these physics challenges by resorting to conditional video generation with access to known future object trajectories. We introduce EgoHOI, an egocentric HOI world model that breaks away from this shortcut to simulate photorealistic, contact-consistent interactions from action signals alone. To ensure physical accuracy without future-state inputs, EgoHOI distills geometric and kinematic priors from 3D estimates into physics-informed embeddings. These embeddings regularize the egocentric rollouts toward physically valid dynamics. Experiments on the HOT3D dataset demonstrate consistent gains over strong baselines, and ablations validate the effectiveness of our physics-informed design.
format Preprint
id arxiv_https___arxiv_org_abs_2603_13615
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Egocentric World Model for Photorealistic Hand-Object Interaction Synthesis
Li, Dayou
Liu, Lulin
Liu, Bangya
Zhou, Shijie
Feng, Jiu
Lu, Ziqi
Zheng, Minghui
You, Chenyu
Fan, Zhiwen
Computer Vision and Pattern Recognition
Robotics
To serve as a scalable data source for embodied AI, world models should act as true simulators that infer interaction dynamics strictly from user actions, rather than mere conditional video generators relying on privileged future object states. In this context, egocentric Human-Object Interaction (HOI) world models are critical for predicting physically grounded first-person rollouts. However, building such models is profoundly challenging due to rapid head motions, severe occlusions, and high-DoF hand articulations that abruptly alter contact topologies. Consequently, existing approaches often circumvent these physics challenges by resorting to conditional video generation with access to known future object trajectories. We introduce EgoHOI, an egocentric HOI world model that breaks away from this shortcut to simulate photorealistic, contact-consistent interactions from action signals alone. To ensure physical accuracy without future-state inputs, EgoHOI distills geometric and kinematic priors from 3D estimates into physics-informed embeddings. These embeddings regularize the egocentric rollouts toward physically valid dynamics. Experiments on the HOT3D dataset demonstrate consistent gains over strong baselines, and ablations validate the effectiveness of our physics-informed design.
title Egocentric World Model for Photorealistic Hand-Object Interaction Synthesis
topic Computer Vision and Pattern Recognition
Robotics
url https://arxiv.org/abs/2603.13615