End-to-End Spatial-Temporal Transformer for Real-time 4D HOI Reconstruction

Fuente: arXiv
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Autori principali: Zhang, Haoyu, Zhai, Wei, Yang, Yuhang, Cao, Yang, Zha, Zheng-Jun
Natura: Preprint
Pubblicazione: 2026
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author Zhang, Haoyu
Zhai, Wei
Yang, Yuhang
Cao, Yang
Zha, Zheng-Jun
author_facet Zhang, Haoyu
Zhai, Wei
Yang, Yuhang
Cao, Yang
Zha, Zheng-Jun
contents Monocular 4D human-object interaction (HOI) reconstruction - recovering a moving human and a manipulated object from a single RGB video - remains challenging due to depth ambiguity and frequent occlusions. Existing methods often rely on multi-stage pipelines or iterative optimization, leading to high inference latency, failing to meet real-time requirements, and susceptibility to error accumulation. To address these limitations, we propose THO, an end-to-end Spatial-Temporal Transformer that predicts human motion and coordinated object motion in a forward fashion from the given video and 3D template. THO achieves this by leveraging spatial-temporal HOI tuple priors. Spatial priors exploit contact-region proximity to infer occluded object features from human cues, while temporal priors capture cross-frame kinematic correlations to refine object representations and enforce physical coherence. Extensive experiments demonstrate that THO operates at an inference speed of 31.5 FPS on a single RTX 4090 GPU, achieving a >600x speedup over prior optimization-based methods while simultaneously improving reconstruction accuracy and temporal consistency. The project page is available at: https://nianheng.github.io/THO-project/
format Preprint
id arxiv_https___arxiv_org_abs_2603_14435
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle End-to-End Spatial-Temporal Transformer for Real-time 4D HOI Reconstruction
Zhang, Haoyu
Zhai, Wei
Yang, Yuhang
Cao, Yang
Zha, Zheng-Jun
Computer Vision and Pattern Recognition
Monocular 4D human-object interaction (HOI) reconstruction - recovering a moving human and a manipulated object from a single RGB video - remains challenging due to depth ambiguity and frequent occlusions. Existing methods often rely on multi-stage pipelines or iterative optimization, leading to high inference latency, failing to meet real-time requirements, and susceptibility to error accumulation. To address these limitations, we propose THO, an end-to-end Spatial-Temporal Transformer that predicts human motion and coordinated object motion in a forward fashion from the given video and 3D template. THO achieves this by leveraging spatial-temporal HOI tuple priors. Spatial priors exploit contact-region proximity to infer occluded object features from human cues, while temporal priors capture cross-frame kinematic correlations to refine object representations and enforce physical coherence. Extensive experiments demonstrate that THO operates at an inference speed of 31.5 FPS on a single RTX 4090 GPU, achieving a >600x speedup over prior optimization-based methods while simultaneously improving reconstruction accuracy and temporal consistency. The project page is available at: https://nianheng.github.io/THO-project/
title End-to-End Spatial-Temporal Transformer for Real-time 4D HOI Reconstruction
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2603.14435