inference-fleet-sim: A Queueing-Theory-Grounded Fleet Capacity Planner for LLM Inference

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Main Authors: Chen, Huamin, Liu, Xunzhuo, Liu, Yuhan, Jiang, Junchen, He, Bowei, Liu, Xue
Format: Preprint
Published: 2026
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author Chen, Huamin
Liu, Xunzhuo
Liu, Yuhan
Jiang, Junchen
He, Bowei
Liu, Xue
author_facet Chen, Huamin
Liu, Xunzhuo
Liu, Yuhan
Jiang, Junchen
He, Bowei
Liu, Xue
contents Sizing a GPU fleet for LLM inference is harder than it looks. The obvious questions -- how many GPUs, which type, where to split a two-pool fleet -- have no closed-form answers. They depend on the full token-length distribution, the routing policy, and queueing dynamics that turn ugly under heavy-tailed workloads. Existing tools optimize per-engine configuration for a fixed GPU count; none of them address the upstream question of how many GPUs to buy and how to arrange them. inference-fleet-sim fills that gap. It combines analytical M/G/c queueing with discrete-event simulation (DES) to find the minimum-cost fleet configuration that empirically meets a P99 TTFT SLO. It includes a physics-informed GPU performance model covering A10G, A100, and H100 across monolithic, two-pool-routed, and disaggregated topologies, all without requiring access to real hardware. We run the tool on seven fleet-planning scenarios drawn from two public workload traces (LMSYS, Azure) and one synthetic agent-heavy trace. Each one surfaces a result that simple analysis gets wrong -- the right split threshold, the cheapest GPU type, whether an apparently idle fleet is actually broken -- and shows why joint simulation of queueing, routing, and hardware is necessary to find it.
format Preprint
id arxiv_https___arxiv_org_abs_2603_16054
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle inference-fleet-sim: A Queueing-Theory-Grounded Fleet Capacity Planner for LLM Inference
Chen, Huamin
Liu, Xunzhuo
Liu, Yuhan
Jiang, Junchen
He, Bowei
Liu, Xue
Distributed, Parallel, and Cluster Computing
Sizing a GPU fleet for LLM inference is harder than it looks. The obvious questions -- how many GPUs, which type, where to split a two-pool fleet -- have no closed-form answers. They depend on the full token-length distribution, the routing policy, and queueing dynamics that turn ugly under heavy-tailed workloads. Existing tools optimize per-engine configuration for a fixed GPU count; none of them address the upstream question of how many GPUs to buy and how to arrange them. inference-fleet-sim fills that gap. It combines analytical M/G/c queueing with discrete-event simulation (DES) to find the minimum-cost fleet configuration that empirically meets a P99 TTFT SLO. It includes a physics-informed GPU performance model covering A10G, A100, and H100 across monolithic, two-pool-routed, and disaggregated topologies, all without requiring access to real hardware. We run the tool on seven fleet-planning scenarios drawn from two public workload traces (LMSYS, Azure) and one synthetic agent-heavy trace. Each one surfaces a result that simple analysis gets wrong -- the right split threshold, the cheapest GPU type, whether an apparently idle fleet is actually broken -- and shows why joint simulation of queueing, routing, and hardware is necessary to find it.
title inference-fleet-sim: A Queueing-Theory-Grounded Fleet Capacity Planner for LLM Inference
topic Distributed, Parallel, and Cluster Computing
url https://arxiv.org/abs/2603.16054