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Main Authors: Gao, Sensen, Wang, Zhaoqing, Cao, Qihang, Yu, Dongdong, Wang, Changhu, Liu, Tongliang, Gong, Mingming, Bian, Jiawang
Format: Preprint
Published: 2026
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Online Access:https://arxiv.org/abs/2603.16099
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author Gao, Sensen
Wang, Zhaoqing
Cao, Qihang
Yu, Dongdong
Wang, Changhu
Liu, Tongliang
Gong, Mingming
Bian, Jiawang
author_facet Gao, Sensen
Wang, Zhaoqing
Cao, Qihang
Yu, Dongdong
Wang, Changhu
Liu, Tongliang
Gong, Mingming
Bian, Jiawang
contents Existing diffusion-based 3D scene generation methods primarily operate in 2D image/video latent spaces, which makes maintaining cross-view appearance and geometric consistency inherently challenging. To bridge this gap, we present OneWorld, a framework that performs diffusion directly within a coherent 3D representation space. Central to our approach is the 3D Unified Representation Autoencoder (3D-URAE); it leverages pretrained 3D foundation models and augments their geometry-centric nature by injecting appearance and distilling semantics into a unified 3D latent space. Furthermore, we introduce token-level Cross-View-Correspondence (CVC) consistency loss to explicitly enforce structural alignment across views, and propose Manifold-Drift Forcing (MDF) to mitigate train-inference exposure bias and shape a robust 3D manifold by mixing drifted and original representations. Comprehensive experiments demonstrate that OneWorld generates high-quality 3D scenes with superior cross-view consistency compared to state-of-the-art 2D-based methods. Our code will be available at https://github.com/SensenGao/OneWorld.
format Preprint
id arxiv_https___arxiv_org_abs_2603_16099
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle OneWorld: Taming Scene Generation with 3D Unified Representation Autoencoder
Gao, Sensen
Wang, Zhaoqing
Cao, Qihang
Yu, Dongdong
Wang, Changhu
Liu, Tongliang
Gong, Mingming
Bian, Jiawang
Computer Vision and Pattern Recognition
Existing diffusion-based 3D scene generation methods primarily operate in 2D image/video latent spaces, which makes maintaining cross-view appearance and geometric consistency inherently challenging. To bridge this gap, we present OneWorld, a framework that performs diffusion directly within a coherent 3D representation space. Central to our approach is the 3D Unified Representation Autoencoder (3D-URAE); it leverages pretrained 3D foundation models and augments their geometry-centric nature by injecting appearance and distilling semantics into a unified 3D latent space. Furthermore, we introduce token-level Cross-View-Correspondence (CVC) consistency loss to explicitly enforce structural alignment across views, and propose Manifold-Drift Forcing (MDF) to mitigate train-inference exposure bias and shape a robust 3D manifold by mixing drifted and original representations. Comprehensive experiments demonstrate that OneWorld generates high-quality 3D scenes with superior cross-view consistency compared to state-of-the-art 2D-based methods. Our code will be available at https://github.com/SensenGao/OneWorld.
title OneWorld: Taming Scene Generation with 3D Unified Representation Autoencoder
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2603.16099