Kinema4D: Kinematic 4D World Modeling for Spatiotemporal Embodied Simulation

Fuente: arXiv
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Main Authors: Xu, Mutian, Zhang, Tianbao, Liu, Tianqi, Chen, Zhaoxi, Han, Xiaoguang, Liu, Ziwei
Format: Preprint
Published: 2026
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author Xu, Mutian
Zhang, Tianbao
Liu, Tianqi
Chen, Zhaoxi
Han, Xiaoguang
Liu, Ziwei
author_facet Xu, Mutian
Zhang, Tianbao
Liu, Tianqi
Chen, Zhaoxi
Han, Xiaoguang
Liu, Ziwei
contents Simulating robot-world interactions is a cornerstone of Embodied AI. Recently, a few works have shown promise in leveraging video generations to transcend the rigid visual/physical constraints of traditional simulators. However, they primarily operate in 2D space or are guided by static environmental cues, ignoring the fundamental reality that robot-world interactions are inherently 4D spatiotemporal events that require precise interactive modeling. To restore this 4D essence while ensuring the precise robot control, we introduce Kinema4D, a new action-conditioned 4D generative robotic simulator that disentangles the robot-world interaction into: i) Precise 4D representation of robot controls: we drive a URDF-based 3D robot via kinematics, producing a precise 4D robot control trajectory. ii) Generative 4D modeling of environmental reactions: we project the 4D robot trajectory into a pointmap as a spatiotemporal visual signal, controlling the generative model to synthesize complex environments' reactive dynamics into synchronized RGB/pointmap sequences. To facilitate training, we curated a large-scale dataset called Robo4D-200k, comprising 201,426 robot interaction episodes with high-quality 4D annotations. Extensive experiments demonstrate that our method effectively simulates physically-plausible, geometry-consistent, and embodiment-agnostic interactions that faithfully mirror diverse real-world dynamics. For the first time, it shows potential zero-shot transfer capability, providing a high-fidelity foundation for advancing next-generation embodied simulation.
format Preprint
id arxiv_https___arxiv_org_abs_2603_16669
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Kinema4D: Kinematic 4D World Modeling for Spatiotemporal Embodied Simulation
Xu, Mutian
Zhang, Tianbao
Liu, Tianqi
Chen, Zhaoxi
Han, Xiaoguang
Liu, Ziwei
Robotics
Computer Vision and Pattern Recognition
Simulating robot-world interactions is a cornerstone of Embodied AI. Recently, a few works have shown promise in leveraging video generations to transcend the rigid visual/physical constraints of traditional simulators. However, they primarily operate in 2D space or are guided by static environmental cues, ignoring the fundamental reality that robot-world interactions are inherently 4D spatiotemporal events that require precise interactive modeling. To restore this 4D essence while ensuring the precise robot control, we introduce Kinema4D, a new action-conditioned 4D generative robotic simulator that disentangles the robot-world interaction into: i) Precise 4D representation of robot controls: we drive a URDF-based 3D robot via kinematics, producing a precise 4D robot control trajectory. ii) Generative 4D modeling of environmental reactions: we project the 4D robot trajectory into a pointmap as a spatiotemporal visual signal, controlling the generative model to synthesize complex environments' reactive dynamics into synchronized RGB/pointmap sequences. To facilitate training, we curated a large-scale dataset called Robo4D-200k, comprising 201,426 robot interaction episodes with high-quality 4D annotations. Extensive experiments demonstrate that our method effectively simulates physically-plausible, geometry-consistent, and embodiment-agnostic interactions that faithfully mirror diverse real-world dynamics. For the first time, it shows potential zero-shot transfer capability, providing a high-fidelity foundation for advancing next-generation embodied simulation.
title Kinema4D: Kinematic 4D World Modeling for Spatiotemporal Embodied Simulation
topic Robotics
Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2603.16669