Attention Guidance through Video Script: A Case Study of Object Focusing on 360° VR Video Tours
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arXiv
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| Main Authors: | , , , |
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| Format: | Preprint |
| Published: |
2026
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| _version_ | 1866917350394036224 |
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| author | Silva, Paulo Vitor Santana Vitória, Arthur Ricardo Sousa Silva, Diogo Fernandes Costa Filho, Arlindo Rodrigues Galvão |
| author_facet | Silva, Paulo Vitor Santana Vitória, Arthur Ricardo Sousa Silva, Diogo Fernandes Costa Filho, Arlindo Rodrigues Galvão |
| contents | Within the expansive domain of virtual reality (VR), 360° VR videos immerse viewers in a spherical environment, allowing them to explore and interact with the virtual world from all angles. While this video representation offers unparalleled levels of immersion, it often lacks effective methods to guide viewers' attention toward specific elements within the virtual environment. This paper combines the models Grounding Dino and Segment Anything (SAM) to guide attention by object focusing based on video scripts. As a case study, this work conducts the experiments on a 360° video tour on the University of Reading. The experiment results show that video scripts can improve the user experience in 360° VR Videos Tour by helping in the task of directing the user's attention. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2603_16875 |
| institution | arXiv |
| publishDate | 2026 |
| record_format | arxiv |
| spellingShingle | Attention Guidance through Video Script: A Case Study of Object Focusing on 360° VR Video Tours Silva, Paulo Vitor Santana Vitória, Arthur Ricardo Sousa Silva, Diogo Fernandes Costa Filho, Arlindo Rodrigues Galvão Human-Computer Interaction Artificial Intelligence Within the expansive domain of virtual reality (VR), 360° VR videos immerse viewers in a spherical environment, allowing them to explore and interact with the virtual world from all angles. While this video representation offers unparalleled levels of immersion, it often lacks effective methods to guide viewers' attention toward specific elements within the virtual environment. This paper combines the models Grounding Dino and Segment Anything (SAM) to guide attention by object focusing based on video scripts. As a case study, this work conducts the experiments on a 360° video tour on the University of Reading. The experiment results show that video scripts can improve the user experience in 360° VR Videos Tour by helping in the task of directing the user's attention. |
| title | Attention Guidance through Video Script: A Case Study of Object Focusing on 360° VR Video Tours |
| topic | Human-Computer Interaction Artificial Intelligence |
| url | https://arxiv.org/abs/2603.16875 |