Allocating Chores with Restricted Additive Costs: Achieving EFX, MMS, and Efficiency Simultaneously

Fuente: arXiv
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Main Authors: Lin, Zehan, Wu, Xiaowei, Zhou, Shengwei
Format: Preprint
Published: 2026
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author Lin, Zehan
Wu, Xiaowei
Zhou, Shengwei
author_facet Lin, Zehan
Wu, Xiaowei
Zhou, Shengwei
contents In a web-based review platform, papers from various research fields must be assigned to a group of reviewers. Each paper has an inherent cost, which represents the effort required for reading and evaluating it (e.g., the paper's length). Reviewers can bid on papers they are interested in, and if they are assigned a paper they have bid on, no cost is incurred. Otherwise, the inherent cost $c(e)$ for paper $e$ applies. We capture this with a model of restricted additive costs: every item $e$ has a cost $c(e)$, and each agent either incurs $0$ or $c(e)$ for $e$. In this work, we study how to allocate such chores fairly and efficiently. We propose an algorithm for computing allocations that are both EFX and MMS. Furthermore, we show that our algorithm achieves a $2$-approximation of the optimal social cost, and the approximation ratio is optimal. We also show that slightly weaker fairness guarantees can be obtained if one requires the algorithm to run in polynomial time.
format Preprint
id arxiv_https___arxiv_org_abs_2603_17270
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Allocating Chores with Restricted Additive Costs: Achieving EFX, MMS, and Efficiency Simultaneously
Lin, Zehan
Wu, Xiaowei
Zhou, Shengwei
Computer Science and Game Theory
In a web-based review platform, papers from various research fields must be assigned to a group of reviewers. Each paper has an inherent cost, which represents the effort required for reading and evaluating it (e.g., the paper's length). Reviewers can bid on papers they are interested in, and if they are assigned a paper they have bid on, no cost is incurred. Otherwise, the inherent cost $c(e)$ for paper $e$ applies. We capture this with a model of restricted additive costs: every item $e$ has a cost $c(e)$, and each agent either incurs $0$ or $c(e)$ for $e$. In this work, we study how to allocate such chores fairly and efficiently. We propose an algorithm for computing allocations that are both EFX and MMS. Furthermore, we show that our algorithm achieves a $2$-approximation of the optimal social cost, and the approximation ratio is optimal. We also show that slightly weaker fairness guarantees can be obtained if one requires the algorithm to run in polynomial time.
title Allocating Chores with Restricted Additive Costs: Achieving EFX, MMS, and Efficiency Simultaneously
topic Computer Science and Game Theory
url https://arxiv.org/abs/2603.17270