Saved in:
| Main Authors: | Jain, Umangi, Kim, Vladimir, Gadelha, Matheus, Gilitschenski, Igor, Chen, Zhiqin |
|---|---|
| Format: | Preprint |
| Published: |
2026
|
| Subjects: | |
| Online Access: | https://arxiv.org/abs/2603.17370 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
GaussianCut: Interactive segmentation via graph cut for 3D Gaussian Splatting
by: Jain, Umangi, et al.
Published: (2024)
by: Jain, Umangi, et al.
Published: (2024)
Text-guided Controllable Mesh Refinement for Interactive 3D Modeling
by: Chen, Yun-Chun, et al.
Published: (2024)
by: Chen, Yun-Chun, et al.
Published: (2024)
Residual Primitive Fitting of 3D Shapes with SuperFrusta
by: Ganeshan, Aditya, et al.
Published: (2025)
by: Ganeshan, Aditya, et al.
Published: (2025)
MagicWand: A Universal Agent for Generation and Evaluation Aligned with User Preference
by: Xu, Zitong, et al.
Published: (2025)
by: Xu, Zitong, et al.
Published: (2025)
Seeing Through Clutter: Structured 3D Scene Reconstruction via Iterative Object Removal
by: Aguina-Kang, Rio, et al.
Published: (2026)
by: Aguina-Kang, Rio, et al.
Published: (2026)
EventSplat: 3D Gaussian Splatting from Moving Event Cameras for Real-time Rendering
by: Yura, Toshiya, et al.
Published: (2024)
by: Yura, Toshiya, et al.
Published: (2024)
Instant3dit: Multiview Inpainting for Fast Editing of 3D Objects
by: Barda, Amir, et al.
Published: (2024)
by: Barda, Amir, et al.
Published: (2024)
CTRL-D: Controllable Dynamic 3D Scene Editing with Personalized 2D Diffusion
by: He, Kai, et al.
Published: (2024)
by: He, Kai, et al.
Published: (2024)
DMesh: A Differentiable Mesh Representation
by: Son, Sanghyun, et al.
Published: (2024)
by: Son, Sanghyun, et al.
Published: (2024)
Diffusion 3D Features (Diff3F): Decorating Untextured Shapes with Distilled Semantic Features
by: Dutt, Niladri Shekhar, et al.
Published: (2023)
by: Dutt, Niladri Shekhar, et al.
Published: (2023)
MeshSplatting: Differentiable Rendering with Opaque Meshes
by: Held, Jan, et al.
Published: (2025)
by: Held, Jan, et al.
Published: (2025)
Reusing Computation in Text-to-Image Diffusion for Efficient Generation of Image Sets
by: Decatur, Dale, et al.
Published: (2025)
by: Decatur, Dale, et al.
Published: (2025)
Frame In-N-Out: Unbounded Controllable Image-to-Video Generation
by: Wang, Boyang, et al.
Published: (2025)
by: Wang, Boyang, et al.
Published: (2025)
As-Plausible-As-Possible: Plausibility-Aware Mesh Deformation Using 2D Diffusion Priors
by: Yoo, Seungwoo, et al.
Published: (2023)
by: Yoo, Seungwoo, et al.
Published: (2023)
Track, Inpaint, Resplat: Subject-driven 3D and 4D Generation with Progressive Texture Infilling
by: Zheng, Shuhong, et al.
Published: (2025)
by: Zheng, Shuhong, et al.
Published: (2025)
GEM3D: GEnerative Medial Abstractions for 3D Shape Synthesis
by: Petrov, Dmitry, et al.
Published: (2024)
by: Petrov, Dmitry, et al.
Published: (2024)
ViPS: Video-informed Pose Spaces for Auto-Rigged Meshes
by: Chen, Honglin, et al.
Published: (2026)
by: Chen, Honglin, et al.
Published: (2026)
3D Space as a Scratchpad for Editable Text-to-Image Generation
by: Saha, Oindrila, et al.
Published: (2026)
by: Saha, Oindrila, et al.
Published: (2026)
GimbalDiffusion: Gravity-Aware Camera Control for Video Generation
by: Fortier-Chouinard, Frédéric, et al.
Published: (2025)
by: Fortier-Chouinard, Frédéric, et al.
Published: (2025)
SAMa: Material-aware 3D Selection and Segmentation
by: Fischer, Michael, et al.
Published: (2024)
by: Fischer, Michael, et al.
Published: (2024)
Proc3D: Procedural 3D Generation and Parametric Editing of 3D Shapes with Large Language Models
by: Raji, Fadlullah, et al.
Published: (2026)
by: Raji, Fadlullah, et al.
Published: (2026)
AToM: Amortized Text-to-Mesh using 2D Diffusion
by: Qian, Guocheng, et al.
Published: (2024)
by: Qian, Guocheng, et al.
Published: (2024)
ART-DECO: Arbitrary Text Guidance for 3D Detailizer Construction
by: Chen, Qimin, et al.
Published: (2025)
by: Chen, Qimin, et al.
Published: (2025)
TESPEC: Temporally-Enhanced Self-Supervised Pretraining for Event Cameras
by: Mohammadi, Mohammad, et al.
Published: (2025)
by: Mohammadi, Mohammad, et al.
Published: (2025)
ArtMesh: Part-Aware Articulated Mesh Fields with Motion-Consistent Dynamics
by: Yuan, Sylvia, et al.
Published: (2026)
by: Yuan, Sylvia, et al.
Published: (2026)
DMesh++: An Efficient Differentiable Mesh for Complex Shapes
by: Son, Sanghyun, et al.
Published: (2024)
by: Son, Sanghyun, et al.
Published: (2024)
Learning Continuous 3D Words for Text-to-Image Generation
by: Cheng, Ta-Ying, et al.
Published: (2024)
by: Cheng, Ta-Ying, et al.
Published: (2024)
Towards Unsupervised Blind Face Restoration using Diffusion Prior
by: Kuai, Tianshu, et al.
Published: (2024)
by: Kuai, Tianshu, et al.
Published: (2024)
RefFusion: Reference Adapted Diffusion Models for 3D Scene Inpainting
by: Mirzaei, Ashkan, et al.
Published: (2024)
by: Mirzaei, Ashkan, et al.
Published: (2024)
DECOLLAGE: 3D Detailization by Controllable, Localized, and Learned Geometry Enhancement
by: Chen, Qimin, et al.
Published: (2024)
by: Chen, Qimin, et al.
Published: (2024)
3D-Fixup: Advancing Photo Editing with 3D Priors
by: Cheng, Yen-Chi, et al.
Published: (2025)
by: Cheng, Yen-Chi, et al.
Published: (2025)
PartDiffuser: Part-wise 3D Mesh Generation via Discrete Diffusion
by: Yang, Yichen, et al.
Published: (2025)
by: Yang, Yichen, et al.
Published: (2025)
PartUV: Part-Based UV Unwrapping of 3D Meshes
by: Wang, Zhaoning, et al.
Published: (2025)
by: Wang, Zhaoning, et al.
Published: (2025)
LEOD: Label-Efficient Object Detection for Event Cameras
by: Wu, Ziyi, et al.
Published: (2023)
by: Wu, Ziyi, et al.
Published: (2023)
UniMesh: Unifying 3D Mesh Understanding and Generation
by: Huang, Peng, et al.
Published: (2026)
by: Huang, Peng, et al.
Published: (2026)
Satellite Sunroof: High-res Digital Surface Models and Roof Segmentation for Global Solar Mapping
by: Batchu, Vishal, et al.
Published: (2024)
by: Batchu, Vishal, et al.
Published: (2024)
SPAD : Spatially Aware Multiview Diffusers
by: Kant, Yash, et al.
Published: (2024)
by: Kant, Yash, et al.
Published: (2024)
MeshUp: Multi-Target Mesh Deformation via Blended Score Distillation
by: Kim, Hyunwoo, et al.
Published: (2024)
by: Kim, Hyunwoo, et al.
Published: (2024)
SemMorph3D: Unsupervised Semantic-Aware 3D Morphing via Mesh-Guided Gaussians
by: Li, Mengtian, et al.
Published: (2025)
by: Li, Mengtian, et al.
Published: (2025)
MaterialSeg3D: Segmenting Dense Materials from 2D Priors for 3D Assets
by: Li, Zeyu, et al.
Published: (2024)
by: Li, Zeyu, et al.
Published: (2024)
Similar Items
-
GaussianCut: Interactive segmentation via graph cut for 3D Gaussian Splatting
by: Jain, Umangi, et al.
Published: (2024) -
Text-guided Controllable Mesh Refinement for Interactive 3D Modeling
by: Chen, Yun-Chun, et al.
Published: (2024) -
Residual Primitive Fitting of 3D Shapes with SuperFrusta
by: Ganeshan, Aditya, et al.
Published: (2025) -
MagicWand: A Universal Agent for Generation and Evaluation Aligned with User Preference
by: Xu, Zitong, et al.
Published: (2025) -
Seeing Through Clutter: Structured 3D Scene Reconstruction via Iterative Object Removal
by: Aguina-Kang, Rio, et al.
Published: (2026)