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Main Authors: Aboukhadra, Ahmed Tawfik, Rogge, Marcel, Robertini, Nadia, Arafa, Abdalla, Malik, Jameel, Elhayek, Ahmed, Stricker, Didier
Format: Preprint
Published: 2026
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Online Access:https://arxiv.org/abs/2603.18912
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author Aboukhadra, Ahmed Tawfik
Rogge, Marcel
Robertini, Nadia
Arafa, Abdalla
Malik, Jameel
Elhayek, Ahmed
Stricker, Didier
author_facet Aboukhadra, Ahmed Tawfik
Rogge, Marcel
Robertini, Nadia
Arafa, Abdalla
Malik, Jameel
Elhayek, Ahmed
Stricker, Didier
contents Understanding realistic hand-object interactions from monocular RGB videos is essential for AR/VR, robotics, and embodied AI. Existing methods rely on category-specific templates or heavy computation, yet still produce physically inconsistent hand-object alignment in 3D. We introduce GHOST (Gaussian Hand-Object Splatting), a fast, category-agnostic framework for reconstructing dynamic hand-object interactions using 2D Gaussian Splatting. GHOST represents both hands and objects as dense, view-consistent Gaussian discs and introduces three key innovations: (1) a geometric-prior retrieval and consistency loss that completes occluded object regions, (2) a grasp-aware alignment that refines hand translations and object scale to ensure realistic contact, and (3) a hand-aware background loss that prevents penalizing hand-occluded object regions. GHOST achieves complete, physically consistent, and animatable reconstructions from a single RGB video while running an order of magnitude faster than prior category-agnostic methods. Extensive experiments on ARCTIC, HO3D, and in-the-wild datasets demonstrate state-of-the-art accuracy in 3D reconstruction and 2D rendering quality, establishing GHOST as an efficient and robust solution for realistic hand-object interaction modeling. Code is available at https://github.com/ATAboukhadra/GHOST.
format Preprint
id arxiv_https___arxiv_org_abs_2603_18912
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle GHOST: Fast Category-agnostic Hand-Object Interaction Reconstruction from RGB Videos using Gaussian Splatting
Aboukhadra, Ahmed Tawfik
Rogge, Marcel
Robertini, Nadia
Arafa, Abdalla
Malik, Jameel
Elhayek, Ahmed
Stricker, Didier
Computer Vision and Pattern Recognition
Understanding realistic hand-object interactions from monocular RGB videos is essential for AR/VR, robotics, and embodied AI. Existing methods rely on category-specific templates or heavy computation, yet still produce physically inconsistent hand-object alignment in 3D. We introduce GHOST (Gaussian Hand-Object Splatting), a fast, category-agnostic framework for reconstructing dynamic hand-object interactions using 2D Gaussian Splatting. GHOST represents both hands and objects as dense, view-consistent Gaussian discs and introduces three key innovations: (1) a geometric-prior retrieval and consistency loss that completes occluded object regions, (2) a grasp-aware alignment that refines hand translations and object scale to ensure realistic contact, and (3) a hand-aware background loss that prevents penalizing hand-occluded object regions. GHOST achieves complete, physically consistent, and animatable reconstructions from a single RGB video while running an order of magnitude faster than prior category-agnostic methods. Extensive experiments on ARCTIC, HO3D, and in-the-wild datasets demonstrate state-of-the-art accuracy in 3D reconstruction and 2D rendering quality, establishing GHOST as an efficient and robust solution for realistic hand-object interaction modeling. Code is available at https://github.com/ATAboukhadra/GHOST.
title GHOST: Fast Category-agnostic Hand-Object Interaction Reconstruction from RGB Videos using Gaussian Splatting
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2603.18912