Sketch2Topo: Using Hand-Drawn Inputs for Diffusion-Based Topology Optimization

Fuente: arXiv
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Hauptverfasser: Feng, Shuyue, Caremel, Cedric, Kawahara, Yoshihiro
Format: Preprint
Veröffentlicht: 2026
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author Feng, Shuyue
Caremel, Cedric
Kawahara, Yoshihiro
author_facet Feng, Shuyue
Caremel, Cedric
Kawahara, Yoshihiro
contents Topology optimization (TO) is employed in engineering to optimize structural performance while maximizing material efficiency. However, traditional TO methods incur significant computational and time costs. Although research has leveraged generative AI to predict TO outcomes and validated feasibility and accuracy, existing approaches still suffer from limited customizability and impose a high cognitive load on users. Furthermore, balancing structural performance with aesthetic attributes remains a persistent challenge. We developed Sketch2Topo, which augments a diffusion-based TO model with image-to-image generation and image editing capabilities. With Sketch2Topo, users can use sketching to customize geometries and specify physical constraints. The tool also supports mask input, enabling users to perform TO on selected regions only, thereby supporting higher levels of customization. We summarize the workflow and details of the tool and conduct a brief quantitative evaluation. Finally, we explore application scenarios and discuss how hand-drawn input improves usability while balancing functionality and aesthetics.
format Preprint
id arxiv_https___arxiv_org_abs_2603_18960
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Sketch2Topo: Using Hand-Drawn Inputs for Diffusion-Based Topology Optimization
Feng, Shuyue
Caremel, Cedric
Kawahara, Yoshihiro
Human-Computer Interaction
H.5.2; I.3.5; J.6
Topology optimization (TO) is employed in engineering to optimize structural performance while maximizing material efficiency. However, traditional TO methods incur significant computational and time costs. Although research has leveraged generative AI to predict TO outcomes and validated feasibility and accuracy, existing approaches still suffer from limited customizability and impose a high cognitive load on users. Furthermore, balancing structural performance with aesthetic attributes remains a persistent challenge. We developed Sketch2Topo, which augments a diffusion-based TO model with image-to-image generation and image editing capabilities. With Sketch2Topo, users can use sketching to customize geometries and specify physical constraints. The tool also supports mask input, enabling users to perform TO on selected regions only, thereby supporting higher levels of customization. We summarize the workflow and details of the tool and conduct a brief quantitative evaluation. Finally, we explore application scenarios and discuss how hand-drawn input improves usability while balancing functionality and aesthetics.
title Sketch2Topo: Using Hand-Drawn Inputs for Diffusion-Based Topology Optimization
topic Human-Computer Interaction
H.5.2; I.3.5; J.6
url https://arxiv.org/abs/2603.18960