Semantic Audio-Visual Navigation in Continuous Environments

Fuente: arXiv
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Autori principali: Zeng, Yichen, Wang, Hebaixu, Liu, Meng, Zhou, Yu, Gao, Chen, Chen, Kehan, Huang, Gongping
Natura: Preprint
Pubblicazione: 2026
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author Zeng, Yichen
Wang, Hebaixu
Liu, Meng
Zhou, Yu
Gao, Chen
Chen, Kehan
Huang, Gongping
author_facet Zeng, Yichen
Wang, Hebaixu
Liu, Meng
Zhou, Yu
Gao, Chen
Chen, Kehan
Huang, Gongping
contents Audio-visual navigation enables embodied agents to navigate toward sound-emitting targets by leveraging both auditory and visual cues. However, most existing approaches rely on precomputed room impulse responses (RIRs) for binaural audio rendering, restricting agents to discrete grid positions and leading to spatially discontinuous observations. To establish a more realistic setting, we introduce Semantic Audio-Visual Navigation in Continuous Environments (SAVN-CE), where agents can move freely in 3D spaces and perceive temporally and spatially coherent audio-visual streams. In this setting, targets may intermittently become silent or stop emitting sound entirely, causing agents to lose goal information. To tackle this challenge, we propose MAGNet, a multimodal transformer-based model that jointly encodes spatial and semantic goal representations and integrates historical context with self-motion cues to enable memory-augmented goal reasoning. Comprehensive experiments demonstrate that MAGNet significantly outperforms state-of-the-art methods, achieving up to a 12.1\% absolute improvement in success rate. These results also highlight its robustness to short-duration sounds and long-distance navigation scenarios. The code is available at https://github.com/yichenzeng24/SAVN-CE.
format Preprint
id arxiv_https___arxiv_org_abs_2603_19660
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Semantic Audio-Visual Navigation in Continuous Environments
Zeng, Yichen
Wang, Hebaixu
Liu, Meng
Zhou, Yu
Gao, Chen
Chen, Kehan
Huang, Gongping
Computer Vision and Pattern Recognition
Sound
Audio-visual navigation enables embodied agents to navigate toward sound-emitting targets by leveraging both auditory and visual cues. However, most existing approaches rely on precomputed room impulse responses (RIRs) for binaural audio rendering, restricting agents to discrete grid positions and leading to spatially discontinuous observations. To establish a more realistic setting, we introduce Semantic Audio-Visual Navigation in Continuous Environments (SAVN-CE), where agents can move freely in 3D spaces and perceive temporally and spatially coherent audio-visual streams. In this setting, targets may intermittently become silent or stop emitting sound entirely, causing agents to lose goal information. To tackle this challenge, we propose MAGNet, a multimodal transformer-based model that jointly encodes spatial and semantic goal representations and integrates historical context with self-motion cues to enable memory-augmented goal reasoning. Comprehensive experiments demonstrate that MAGNet significantly outperforms state-of-the-art methods, achieving up to a 12.1\% absolute improvement in success rate. These results also highlight its robustness to short-duration sounds and long-distance navigation scenarios. The code is available at https://github.com/yichenzeng24/SAVN-CE.
title Semantic Audio-Visual Navigation in Continuous Environments
topic Computer Vision and Pattern Recognition
Sound
url https://arxiv.org/abs/2603.19660