3D Gaussian Splatting with Self-Constrained Priors for High Fidelity Surface Reconstruction
Fuente:
arXiv
Saved in:
| Main Authors: | Noda, Takeshi, Liu, Yu-Shen, Han, Zhizhong |
|---|---|
| Format: | Preprint |
| Published: |
2026
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
VidSplat: Gaussian Splatting Reconstruction with Geometry-Guided Video Diffusion Priors
by: Tang, Jimin, et al.
Published: (2026)
by: Tang, Jimin, et al.
Published: (2026)
GaussianUDF: Inferring Unsigned Distance Functions through 3D Gaussian Splatting
by: Li, Shujuan, et al.
Published: (2025)
by: Li, Shujuan, et al.
Published: (2025)
Binocular-Guided 3D Gaussian Splatting with View Consistency for Sparse View Synthesis
by: Han, Liang, et al.
Published: (2024)
by: Han, Liang, et al.
Published: (2024)
Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set
by: Zhang, Wenyuan, et al.
Published: (2024)
by: Zhang, Wenyuan, et al.
Published: (2024)
PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction
by: Chen, Danpeng, et al.
Published: (2024)
by: Chen, Danpeng, et al.
Published: (2024)
Zero-Shot Scene Reconstruction from Single Images with Deep Prior Assembly
by: Zhou, Junsheng, et al.
Published: (2024)
by: Zhou, Junsheng, et al.
Published: (2024)
Learning Bijective Surface Parameterization for Inferring Signed Distance Functions from Sparse Point Clouds with Grid Deformation
by: Noda, Takeshi, et al.
Published: (2025)
by: Noda, Takeshi, et al.
Published: (2025)
VTGaussian-SLAM: RGBD SLAM for Large Scale Scenes with Splatting View-Tied 3D Gaussians
by: Hu, Pengchong, et al.
Published: (2025)
by: Hu, Pengchong, et al.
Published: (2025)
SurfaceSplat: Connecting Surface Reconstruction and Gaussian Splatting
by: Gao, Zihui, et al.
Published: (2025)
by: Gao, Zihui, et al.
Published: (2025)
PlanarGS: High-Fidelity Indoor 3D Gaussian Splatting Guided by Vision-Language Planar Priors
by: Jin, Xirui, et al.
Published: (2025)
by: Jin, Xirui, et al.
Published: (2025)
Learning High-Fidelity Robot Self-Model with Articulated 3D Gaussian Splatting
by: Hu, Kejun, et al.
Published: (2025)
by: Hu, Kejun, et al.
Published: (2025)
MAPo : Motion-Aware Partitioning of Deformable 3D Gaussian Splatting for High-Fidelity Dynamic Scene Reconstruction
by: Jiao, Han, et al.
Published: (2025)
by: Jiao, Han, et al.
Published: (2025)
Speeding Up the Learning of 3D Gaussians with Much Shorter Gaussian Lists
by: Liu, Jiaqi, et al.
Published: (2026)
by: Liu, Jiaqi, et al.
Published: (2026)
Improving Densification in 3D Gaussian Splatting for High-Fidelity Rendering
by: Deng, Xiaobin, et al.
Published: (2025)
by: Deng, Xiaobin, et al.
Published: (2025)
3D Gaussian Splatting against Moving Objects for High-Fidelity Street Scene Reconstruction
by: Zheng, Peizhen, et al.
Published: (2025)
by: Zheng, Peizhen, et al.
Published: (2025)
RadarSplat: Radar Gaussian Splatting for High-Fidelity Data Synthesis and 3D Reconstruction of Autonomous Driving Scenes
by: Kung, Pou-Chun, et al.
Published: (2025)
by: Kung, Pou-Chun, et al.
Published: (2025)
2DGS-Room: Seed-Guided 2D Gaussian Splatting with Geometric Constrains for High-Fidelity Indoor Scene Reconstruction
by: Zhang, Wanting, et al.
Published: (2024)
by: Zhang, Wanting, et al.
Published: (2024)
ContrastiveGaussian: High-Fidelity 3D Generation with Contrastive Learning and Gaussian Splatting
by: Liu, Junbang, et al.
Published: (2025)
by: Liu, Junbang, et al.
Published: (2025)
GazeGaussian: High-Fidelity Gaze Redirection with 3D Gaussian Splatting
by: Wei, Xiaobao, et al.
Published: (2024)
by: Wei, Xiaobao, et al.
Published: (2024)
MultiPull: Detailing Signed Distance Functions by Pulling Multi-Level Queries at Multi-Step
by: Noda, Takeshi, et al.
Published: (2024)
by: Noda, Takeshi, et al.
Published: (2024)
Sharpening Neural Implicit Functions with Frequency Consolidation Priors
by: Chen, Chao, et al.
Published: (2024)
by: Chen, Chao, et al.
Published: (2024)
SelfSplat: Pose-Free and 3D Prior-Free Generalizable 3D Gaussian Splatting
by: Kang, Gyeongjin, et al.
Published: (2024)
by: Kang, Gyeongjin, et al.
Published: (2024)
ActiveSplat: High-Fidelity Scene Reconstruction through Active Gaussian Splatting
by: Li, Yuetao, et al.
Published: (2024)
by: Li, Yuetao, et al.
Published: (2024)
GLS: Geometry-aware 3D Language Gaussian Splatting
by: Qiu, Jiaxiong, et al.
Published: (2024)
by: Qiu, Jiaxiong, et al.
Published: (2024)
GSM-GS: Geometry-Constrained Single and Multi-view Gaussian Splatting for Surface Reconstruction
by: Ren, Xiao, et al.
Published: (2026)
by: Ren, Xiao, et al.
Published: (2026)
Deformable Gaussian Splatting for Efficient and High-Fidelity Reconstruction of Surgical Scenes
by: Shan, Jiwei, et al.
Published: (2025)
by: Shan, Jiwei, et al.
Published: (2025)
Semantic-guided Gaussian Splatting for High-Fidelity Underwater Scene Reconstruction
by: Jiang, Zhuodong, et al.
Published: (2025)
by: Jiang, Zhuodong, et al.
Published: (2025)
Beyond Gaussians: Fast and High-Fidelity 3D Splatting with Linear Kernels
by: Chen, Haodong, et al.
Published: (2024)
by: Chen, Haodong, et al.
Published: (2024)
SGAD-SLAM: Splatting Gaussians at Adjusted Depth for Better Radiance Fields in RGBD SLAM
by: Hu, Pengchong, et al.
Published: (2026)
by: Hu, Pengchong, et al.
Published: (2026)
High-Fidelity Surface Splatting-Based 3D Reconstruction from Multi-View Images
by: Sunil, Nandhana, et al.
Published: (2026)
by: Sunil, Nandhana, et al.
Published: (2026)
SparseSurf: Sparse-View 3D Gaussian Splatting for Surface Reconstruction
by: Gu, Meiying, et al.
Published: (2025)
by: Gu, Meiying, et al.
Published: (2025)
Fast Converging 3D Gaussian Splatting for 1-Minute Reconstruction
by: Zhang, Ziyu, et al.
Published: (2026)
by: Zhang, Ziyu, et al.
Published: (2026)
GausSurf: Geometry-Guided 3D Gaussian Splatting for Surface Reconstruction
by: Wang, Jiepeng, et al.
Published: (2024)
by: Wang, Jiepeng, et al.
Published: (2024)
MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inference
by: Zhang, Wenyuan, et al.
Published: (2025)
by: Zhang, Wenyuan, et al.
Published: (2025)
DSD-GS: Dynamic-Static Decomposition of Gaussian Splatting for Efficient and High-Fidelity Dynamic Scene Reconstruction
by: Han, Youngtae, et al.
Published: (2026)
by: Han, Youngtae, et al.
Published: (2026)
Neural Surface Priors for Editable Gaussian Splatting
by: Szymkowiak, Jakub, et al.
Published: (2024)
by: Szymkowiak, Jakub, et al.
Published: (2024)
Superpoint Gaussian Splatting for Real-Time High-Fidelity Dynamic Scene Reconstruction
by: Wan, Diwen, et al.
Published: (2024)
by: Wan, Diwen, et al.
Published: (2024)
Robust and High-Fidelity 3D Gaussian Splatting: Fusing Pose Priors and Geometry Constraints for Texture-Deficient Outdoor Scenes
by: Guo, Meijun, et al.
Published: (2025)
by: Guo, Meijun, et al.
Published: (2025)
GS4Buildings: Prior-Guided Gaussian Splatting for 3D Building Reconstruction
by: Zhang, Qilin, et al.
Published: (2025)
by: Zhang, Qilin, et al.
Published: (2025)
3D Gaussian Splatting for Large-scale Surface Reconstruction from Aerial Images
by: Wu, YuanZheng, et al.
Published: (2024)
by: Wu, YuanZheng, et al.
Published: (2024)
Similar Items
-
VidSplat: Gaussian Splatting Reconstruction with Geometry-Guided Video Diffusion Priors
by: Tang, Jimin, et al.
Published: (2026) -
GaussianUDF: Inferring Unsigned Distance Functions through 3D Gaussian Splatting
by: Li, Shujuan, et al.
Published: (2025) -
Binocular-Guided 3D Gaussian Splatting with View Consistency for Sparse View Synthesis
by: Han, Liang, et al.
Published: (2024) -
Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set
by: Zhang, Wenyuan, et al.
Published: (2024) -
PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction
by: Chen, Danpeng, et al.
Published: (2024)