Regret Analysis of Sleeping Competing Bandits

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Hauptverfasser: Uba, Shinnosuke, Yamaguchi, Yutaro
Format: Preprint
Veröffentlicht: 2026
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author Uba, Shinnosuke
Yamaguchi, Yutaro
author_facet Uba, Shinnosuke
Yamaguchi, Yutaro
contents The Competing Bandits framework is a recently emerging area that integrates multi-armed bandits in online learning with stable matching in game theory. While conventional models assume that all players and arms are constantly available, in real-world problems, their availability can vary arbitrarily over time. In this paper, we formulate this setting as Sleeping Competing Bandits. To analyze this problem, we naturally extend the regret definition used in existing competing bandits and derive regret bounds for the proposed model. We propose an algorithm that simultaneously achieves an asymptotic regret bound of $\mathrm{O}\left(NK\log T_{i}/Δ^2\right)$ under reasonable assumptions, where $N$ is the number of players, $K$ is the number of arms, $T_{i}$ is the number of rounds of each player $p_i$, and $Δ$ is the minimum reward gap. We also provide a regret lower bound of $\mathrmΩ\left( N(K-N+1)\log T_{i}/Δ^2 \right)$ under the same assumptions. This implies that our algorithm is asymptotically optimal in the regime where the number of arms $K$ is relatively larger than the number of players $N$.
format Preprint
id arxiv_https___arxiv_org_abs_2603_19700
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Regret Analysis of Sleeping Competing Bandits
Uba, Shinnosuke
Yamaguchi, Yutaro
Machine Learning
Computer Science and Game Theory
The Competing Bandits framework is a recently emerging area that integrates multi-armed bandits in online learning with stable matching in game theory. While conventional models assume that all players and arms are constantly available, in real-world problems, their availability can vary arbitrarily over time. In this paper, we formulate this setting as Sleeping Competing Bandits. To analyze this problem, we naturally extend the regret definition used in existing competing bandits and derive regret bounds for the proposed model. We propose an algorithm that simultaneously achieves an asymptotic regret bound of $\mathrm{O}\left(NK\log T_{i}/Δ^2\right)$ under reasonable assumptions, where $N$ is the number of players, $K$ is the number of arms, $T_{i}$ is the number of rounds of each player $p_i$, and $Δ$ is the minimum reward gap. We also provide a regret lower bound of $\mathrmΩ\left( N(K-N+1)\log T_{i}/Δ^2 \right)$ under the same assumptions. This implies that our algorithm is asymptotically optimal in the regime where the number of arms $K$ is relatively larger than the number of players $N$.
title Regret Analysis of Sleeping Competing Bandits
topic Machine Learning
Computer Science and Game Theory
url https://arxiv.org/abs/2603.19700