Guardado en:
Detalles Bibliográficos
Autores principales: Li, Danya, Feng, Yan, Krueger, Rico
Formato: Preprint
Publicado: 2026
Materias:
Acceso en línea:https://arxiv.org/abs/2603.19812
Etiquetas: Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
_version_ 1866916037619875840
author Li, Danya
Feng, Yan
Krueger, Rico
author_facet Li, Danya
Feng, Yan
Krueger, Rico
contents To address this gap, we conduct a Virtual Reality experiment in which pedestrians interact with automated shuttles under varying approach angles (45°, 90°, 135°) and continuous-traffic conditions (single shuttle, two shuttles with 3 or 5-second gaps), collecting synchronized motion, eye gaze, and head orientation data. To investigate to what extent, under what conditions, and in what form fine-grained eye gaze is informative for pedestrian motion prediction, we develop a multi-modal prediction model that fuses these signals through modality-specific encoders, and systematically ablate gaze representations against head orientation and situational context. We report three main results. First, the predictive value of eye gaze is angle-dependent and tightly coupled with eye-head-body coordination: at acute angles where pedestrians actively redirect gaze to acquire the shuttle, eye gaze carries information that head orientation alone misses. Second, continuous gaze orientation outperforms categorical semantic fixation labels, with the optimal encoding frame (global or body-relative) depending on whether gaze is used alone or jointly with context. Third, eye gaze and situational context provide complementary predictive information: their combination reduces final displacement error (FDE) by 8.47%, close to the sum of their individual contributions. Together, these findings highlight the value of incorporating human perceptual signals into pedestrian behavior prediction and motivate a human-centered complement to vehicle-centric modeling approaches. Our code is available at https://github.com/danyayay/GazeX.git.
format Preprint
id arxiv_https___arxiv_org_abs_2603_19812
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Eye Gaze-Informed and Context-Aware Pedestrian Trajectory Prediction in Shared Spaces with Automated Shuttles: A Virtual Reality Study
Li, Danya
Feng, Yan
Krueger, Rico
Machine Learning
To address this gap, we conduct a Virtual Reality experiment in which pedestrians interact with automated shuttles under varying approach angles (45°, 90°, 135°) and continuous-traffic conditions (single shuttle, two shuttles with 3 or 5-second gaps), collecting synchronized motion, eye gaze, and head orientation data. To investigate to what extent, under what conditions, and in what form fine-grained eye gaze is informative for pedestrian motion prediction, we develop a multi-modal prediction model that fuses these signals through modality-specific encoders, and systematically ablate gaze representations against head orientation and situational context. We report three main results. First, the predictive value of eye gaze is angle-dependent and tightly coupled with eye-head-body coordination: at acute angles where pedestrians actively redirect gaze to acquire the shuttle, eye gaze carries information that head orientation alone misses. Second, continuous gaze orientation outperforms categorical semantic fixation labels, with the optimal encoding frame (global or body-relative) depending on whether gaze is used alone or jointly with context. Third, eye gaze and situational context provide complementary predictive information: their combination reduces final displacement error (FDE) by 8.47%, close to the sum of their individual contributions. Together, these findings highlight the value of incorporating human perceptual signals into pedestrian behavior prediction and motivate a human-centered complement to vehicle-centric modeling approaches. Our code is available at https://github.com/danyayay/GazeX.git.
title Eye Gaze-Informed and Context-Aware Pedestrian Trajectory Prediction in Shared Spaces with Automated Shuttles: A Virtual Reality Study
topic Machine Learning
url https://arxiv.org/abs/2603.19812