GraphiContact: Pose-aware Human-Scene Robust Contact Perception for Interactive Systems
Fuente:
arXiv
Saved in:
| Main Authors: | Lin, Xiaojian, Shen, Yaomin, Ma, Junyuan, Sun, Yujie, Bu, Chengqing, Zhang, Wenxin, Zhang, Zongzheng, Fei, Hao, Jin, Lei, Zhao, Hao |
|---|---|
| Format: | Preprint |
| Published: |
2026
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Digital analysis of early color photographs taken using regular color screen processes
by: Hubička, Jan, et al.
Published: (2023)
by: Hubička, Jan, et al.
Published: (2023)
Understanding colors of Dufaycolor: Can we recover them using historical colorimetric and spectral data?
by: Hubička, Jan, et al.
Published: (2025)
by: Hubička, Jan, et al.
Published: (2025)
FusionSense: Bridging Common Sense, Vision, and Touch for Robust Sparse-View Reconstruction
by: Fang, Irving, et al.
Published: (2024)
by: Fang, Irving, et al.
Published: (2024)
Gaussian Splatting: 3D Reconstruction and Novel View Synthesis, a Review
by: Dalal, Anurag, et al.
Published: (2024)
by: Dalal, Anurag, et al.
Published: (2024)
Gaussian Alignment for Relative Camera Pose Estimation via Single-View Reconstruction
by: Li, Yumin, et al.
Published: (2025)
by: Li, Yumin, et al.
Published: (2025)
ROI-NeRFs: Hi-Fi Visualization of Objects of Interest within a Scene by NeRFs Composition
by: Bui, Quoc-Anh, et al.
Published: (2025)
by: Bui, Quoc-Anh, et al.
Published: (2025)
3DGS-to-PC: Convert a 3D Gaussian Splatting Scene into a Dense Point Cloud or Mesh
by: Stuart, Lewis A G, et al.
Published: (2025)
by: Stuart, Lewis A G, et al.
Published: (2025)
DNRSelect: Active Best View Selection for Deferred Neural Rendering
by: Wu, Dongli, et al.
Published: (2025)
by: Wu, Dongli, et al.
Published: (2025)
Beyond Static Gaussians: An Empirical Investigation of Architectural Paradigms for Dynamic 3D Scene Reconstruction
by: Ramlal, Adrian, et al.
Published: (2026)
by: Ramlal, Adrian, et al.
Published: (2026)
ROI-GS: Interest-based Local Quality 3D Gaussian Splatting
by: Bui, Quoc-Anh, et al.
Published: (2025)
by: Bui, Quoc-Anh, et al.
Published: (2025)
CLIP-Joint-Detect: End-to-End Joint Training of Object Detectors with Contrastive Vision-Language Supervision
by: Raoufi, Behnam, et al.
Published: (2025)
by: Raoufi, Behnam, et al.
Published: (2025)
POC-SLT: Partial Object Completion with SDF Latent Transformers
by: Zakeri, Faezeh, et al.
Published: (2024)
by: Zakeri, Faezeh, et al.
Published: (2024)
CG-HOI: Contact-Guided 3D Human-Object Interaction Generation
by: Diller, Christian, et al.
Published: (2023)
by: Diller, Christian, et al.
Published: (2023)
MRD: Using Physically Based Differentiable Rendering to Probe Vision Models for 3D Scene Understanding
by: Beilharz, Benjamin, et al.
Published: (2025)
by: Beilharz, Benjamin, et al.
Published: (2025)
SSD-GS: Scattering and Shadow Decomposition for Relightable 3D Gaussian Splatting
by: Zheng, Iris, et al.
Published: (2026)
by: Zheng, Iris, et al.
Published: (2026)
MSGS: Multispectral 3D Gaussian Splatting
by: Zheng, Iris, et al.
Published: (2026)
by: Zheng, Iris, et al.
Published: (2026)
Beyond Blur: A Fluid Perspective on Generative Diffusion Models
by: Gruszczynski, Grzegorz, et al.
Published: (2025)
by: Gruszczynski, Grzegorz, et al.
Published: (2025)
Smelly, dense, and spreaded: The Object Detection for Olfactory References (ODOR) dataset
by: Zinnen, Mathias, et al.
Published: (2025)
by: Zinnen, Mathias, et al.
Published: (2025)
4D Synchronized Fields: Motion-Language Gaussian Splatting for Temporal Scene Understanding
by: Barhdadi, Mohamed Rayan, et al.
Published: (2026)
by: Barhdadi, Mohamed Rayan, et al.
Published: (2026)
AnySurf: Any Surface Generation with Directed Edge
by: Shi, Wenda, et al.
Published: (2026)
by: Shi, Wenda, et al.
Published: (2026)
Optimizing 3D Gaussian Splatting via Point Cloud Upsampling
by: Ramlal, Adrian, et al.
Published: (2026)
by: Ramlal, Adrian, et al.
Published: (2026)
BG-YOLO: A Bidirectional-Guided Method for Underwater Object Detection
by: Zhang, Jian, et al.
Published: (2024)
by: Zhang, Jian, et al.
Published: (2024)
Butter: Frequency Consistency and Hierarchical Fusion for Autonomous Driving Object Detection
by: Lin, Xiaojian, et al.
Published: (2025)
by: Lin, Xiaojian, et al.
Published: (2025)
SpectralGaussians: Semantic, spectral 3D Gaussian splatting for multi-spectral scene representation, visualization and analysis
by: Sinha, Saptarshi Neil, et al.
Published: (2024)
by: Sinha, Saptarshi Neil, et al.
Published: (2024)
Is Single-View Mesh Reconstruction Ready for Robotics?
by: Nolte, Frederik, et al.
Published: (2025)
by: Nolte, Frederik, et al.
Published: (2025)
IDDR-NGP: Incorporating Detectors for Distractor Removal with Instant Neural Radiance Field
by: Huang, Xianliang, et al.
Published: (2026)
by: Huang, Xianliang, et al.
Published: (2026)
METER: Multi-modal Evidence-based Thinking and Explainable Reasoning -- Algorithm and Benchmark
by: Yang, Xu, et al.
Published: (2025)
by: Yang, Xu, et al.
Published: (2025)
Neural Harmonic Textures for High-Quality Primitive Based Neural Reconstruction
by: Condor, Jorge, et al.
Published: (2026)
by: Condor, Jorge, et al.
Published: (2026)
The Uncanny Valley: A Comprehensive Analysis of Diffusion Models
by: Ghanem, Karam, et al.
Published: (2024)
by: Ghanem, Karam, et al.
Published: (2024)
PU-Ray: Domain-Independent Point Cloud Upsampling via Ray Marching on Neural Implicit Surface
by: Lim, Sangwon, et al.
Published: (2023)
by: Lim, Sangwon, et al.
Published: (2023)
Thermal3D-GS: Physics-induced 3D Gaussians for Thermal Infrared Novel-view Synthesis
by: Chen, Qian, et al.
Published: (2024)
by: Chen, Qian, et al.
Published: (2024)
Attention-guided reference point shifting for Gaussian-mixture-based partial point set registration
by: Kikkawa, Mizuki, et al.
Published: (2025)
by: Kikkawa, Mizuki, et al.
Published: (2025)
FACT: Multinomial Misalignment Classification for Point Cloud Registration
by: Dillén, Ludvig, et al.
Published: (2025)
by: Dillén, Ludvig, et al.
Published: (2025)
PlantDreamer: Achieving Realistic 3D Plant Models with Diffusion-Guided Gaussian Splatting
by: Hartley, Zane K J, et al.
Published: (2025)
by: Hartley, Zane K J, et al.
Published: (2025)
Event-ECC: Asynchronous Tracking of Events with Continuous Optimization
by: Zafeiri, Maria, et al.
Published: (2024)
by: Zafeiri, Maria, et al.
Published: (2024)
PowerGS: Display-Rendering Power Co-Optimization for Neural Rendering in Power-Constrained XR Systems
by: Lin, Weikai, et al.
Published: (2025)
by: Lin, Weikai, et al.
Published: (2025)
ColorGradedGaussians: Palette-Based Color Grading for 3D Gaussian Splatting via View-Space Sparse Decomposition
by: Chao, Cheng-Kang Ted, et al.
Published: (2026)
by: Chao, Cheng-Kang Ted, et al.
Published: (2026)
Do Inpainting Yourself: Generative Facial Inpainting Guided by Exemplars
by: Lu, Wanglong, et al.
Published: (2022)
by: Lu, Wanglong, et al.
Published: (2022)
VIRTUS-FPP: Virtual Sensor Modeling for Fringe Projection Profilometry in NVIDIA Isaac Sim
by: Haroon, Adam, et al.
Published: (2025)
by: Haroon, Adam, et al.
Published: (2025)
FLD+: Data-efficient Evaluation Metric for Generative Models
by: Jeevan, Pranav, et al.
Published: (2024)
by: Jeevan, Pranav, et al.
Published: (2024)
Similar Items
-
Digital analysis of early color photographs taken using regular color screen processes
by: Hubička, Jan, et al.
Published: (2023) -
Understanding colors of Dufaycolor: Can we recover them using historical colorimetric and spectral data?
by: Hubička, Jan, et al.
Published: (2025) -
FusionSense: Bridging Common Sense, Vision, and Touch for Robust Sparse-View Reconstruction
by: Fang, Irving, et al.
Published: (2024) -
Gaussian Splatting: 3D Reconstruction and Novel View Synthesis, a Review
by: Dalal, Anurag, et al.
Published: (2024) -
Gaussian Alignment for Relative Camera Pose Estimation via Single-View Reconstruction
by: Li, Yumin, et al.
Published: (2025)