Geometrically Plausible Object Pose Refinement using Differentiable Simulation

Fuente: arXiv
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Auteurs principaux: Zeybek, Anil, Newbury, Rhys, Dikhale, Snehal, Jamali, Nawid, Iba, Soshi, Cosgun, Akansel
Format: Preprint
Publié: 2026
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author Zeybek, Anil
Newbury, Rhys
Dikhale, Snehal
Jamali, Nawid
Iba, Soshi
Cosgun, Akansel
author_facet Zeybek, Anil
Newbury, Rhys
Dikhale, Snehal
Jamali, Nawid
Iba, Soshi
Cosgun, Akansel
contents State-of-the-art object pose estimation methods are prone to generating geometrically infeasible pose hypotheses. This problem is prevalent in dexterous manipulation, where estimated poses often intersect with the robotic hand or are not lying on a support surface. We propose a multi-modal pose refinement approach that combines differentiable physics simulation, differentiable rendering and visuo-tactile sensing to optimize object poses for both spatial accuracy and physical consistency. Simulated experiments show that our approach reduces the intersection volume error between the object and robotic hand by 73\% when the initial estimate is accurate and by over 87\% under high initial uncertainty, significantly outperforming standard ICP-based baselines. Furthermore, the improvement in geometric plausibility is accompanied by a concurrent reduction in translation and orientation errors. Achieving pose estimation that is grounded in physical reality while remaining faithful to multi-modal sensor inputs is a critical step toward robust in-hand manipulation.
format Preprint
id arxiv_https___arxiv_org_abs_2603_20992
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Geometrically Plausible Object Pose Refinement using Differentiable Simulation
Zeybek, Anil
Newbury, Rhys
Dikhale, Snehal
Jamali, Nawid
Iba, Soshi
Cosgun, Akansel
Robotics
State-of-the-art object pose estimation methods are prone to generating geometrically infeasible pose hypotheses. This problem is prevalent in dexterous manipulation, where estimated poses often intersect with the robotic hand or are not lying on a support surface. We propose a multi-modal pose refinement approach that combines differentiable physics simulation, differentiable rendering and visuo-tactile sensing to optimize object poses for both spatial accuracy and physical consistency. Simulated experiments show that our approach reduces the intersection volume error between the object and robotic hand by 73\% when the initial estimate is accurate and by over 87\% under high initial uncertainty, significantly outperforming standard ICP-based baselines. Furthermore, the improvement in geometric plausibility is accompanied by a concurrent reduction in translation and orientation errors. Achieving pose estimation that is grounded in physical reality while remaining faithful to multi-modal sensor inputs is a critical step toward robust in-hand manipulation.
title Geometrically Plausible Object Pose Refinement using Differentiable Simulation
topic Robotics
url https://arxiv.org/abs/2603.20992