Exploring Experiential Differences Between Virtual and Physical Memory-Linked Objects in Extended Reality
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arXiv
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| Autores principales: | , , , |
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| Formato: | Preprint |
| Publicado: |
2026
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| Acceso en línea: | |
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| _version_ | 1866910137804914688 |
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| author | Ahmed, Zaid Khan, Omar A. Nam, Hyeongil Kim, Kangsoo |
| author_facet | Ahmed, Zaid Khan, Omar A. Nam, Hyeongil Kim, Kangsoo |
| contents | Extended Reality (XR) enables immersive capture and re-experience of personal memories, yet how interface representations shape these experiences remains underexplored. We examine how users relive and share XR memories through three interaction approaches: (1) physical memory-linked objects, (2) virtual memory-linked objects, and (3) a conventional virtual gallery interface. In a within-subjects study (N=24, 12 pairs), participants captured shared experiences using 360° video and later accessed and shared these memories across the three interfaces. We analyzed open-ended qualitative responses focusing on perceived value, enjoyment, usability, emotional attachment, and social connection. The findings reveal trade-offs: physical objects fostered stronger social connection and conversation through tangible exchange; virtual objects balanced engagement and usability; and the gallery interface was efficient but less personal. These results suggest that object-based representations, physical and virtual, support key social dimensions of XR memory experiences, offering lessons for designing future systems that emphasize shared meaning and interpersonal connection. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2603_21381 |
| institution | arXiv |
| publishDate | 2026 |
| record_format | arxiv |
| spellingShingle | Exploring Experiential Differences Between Virtual and Physical Memory-Linked Objects in Extended Reality Ahmed, Zaid Khan, Omar A. Nam, Hyeongil Kim, Kangsoo Human-Computer Interaction Extended Reality (XR) enables immersive capture and re-experience of personal memories, yet how interface representations shape these experiences remains underexplored. We examine how users relive and share XR memories through three interaction approaches: (1) physical memory-linked objects, (2) virtual memory-linked objects, and (3) a conventional virtual gallery interface. In a within-subjects study (N=24, 12 pairs), participants captured shared experiences using 360° video and later accessed and shared these memories across the three interfaces. We analyzed open-ended qualitative responses focusing on perceived value, enjoyment, usability, emotional attachment, and social connection. The findings reveal trade-offs: physical objects fostered stronger social connection and conversation through tangible exchange; virtual objects balanced engagement and usability; and the gallery interface was efficient but less personal. These results suggest that object-based representations, physical and virtual, support key social dimensions of XR memory experiences, offering lessons for designing future systems that emphasize shared meaning and interpersonal connection. |
| title | Exploring Experiential Differences Between Virtual and Physical Memory-Linked Objects in Extended Reality |
| topic | Human-Computer Interaction |
| url | https://arxiv.org/abs/2603.21381 |