Exploring Experiential Differences Between Virtual and Physical Memory-Linked Objects in Extended Reality

Fuente: arXiv
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Autores principales: Ahmed, Zaid, Khan, Omar A., Nam, Hyeongil, Kim, Kangsoo
Formato: Preprint
Publicado: 2026
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author Ahmed, Zaid
Khan, Omar A.
Nam, Hyeongil
Kim, Kangsoo
author_facet Ahmed, Zaid
Khan, Omar A.
Nam, Hyeongil
Kim, Kangsoo
contents Extended Reality (XR) enables immersive capture and re-experience of personal memories, yet how interface representations shape these experiences remains underexplored. We examine how users relive and share XR memories through three interaction approaches: (1) physical memory-linked objects, (2) virtual memory-linked objects, and (3) a conventional virtual gallery interface. In a within-subjects study (N=24, 12 pairs), participants captured shared experiences using 360° video and later accessed and shared these memories across the three interfaces. We analyzed open-ended qualitative responses focusing on perceived value, enjoyment, usability, emotional attachment, and social connection. The findings reveal trade-offs: physical objects fostered stronger social connection and conversation through tangible exchange; virtual objects balanced engagement and usability; and the gallery interface was efficient but less personal. These results suggest that object-based representations, physical and virtual, support key social dimensions of XR memory experiences, offering lessons for designing future systems that emphasize shared meaning and interpersonal connection.
format Preprint
id arxiv_https___arxiv_org_abs_2603_21381
institution arXiv
publishDate 2026
record_format arxiv
spellingShingle Exploring Experiential Differences Between Virtual and Physical Memory-Linked Objects in Extended Reality
Ahmed, Zaid
Khan, Omar A.
Nam, Hyeongil
Kim, Kangsoo
Human-Computer Interaction
Extended Reality (XR) enables immersive capture and re-experience of personal memories, yet how interface representations shape these experiences remains underexplored. We examine how users relive and share XR memories through three interaction approaches: (1) physical memory-linked objects, (2) virtual memory-linked objects, and (3) a conventional virtual gallery interface. In a within-subjects study (N=24, 12 pairs), participants captured shared experiences using 360° video and later accessed and shared these memories across the three interfaces. We analyzed open-ended qualitative responses focusing on perceived value, enjoyment, usability, emotional attachment, and social connection. The findings reveal trade-offs: physical objects fostered stronger social connection and conversation through tangible exchange; virtual objects balanced engagement and usability; and the gallery interface was efficient but less personal. These results suggest that object-based representations, physical and virtual, support key social dimensions of XR memory experiences, offering lessons for designing future systems that emphasize shared meaning and interpersonal connection.
title Exploring Experiential Differences Between Virtual and Physical Memory-Linked Objects in Extended Reality
topic Human-Computer Interaction
url https://arxiv.org/abs/2603.21381